Gaming & Gamification


Research Suggests Students Learn More When Collaborating in Virtual Reality Games

With the help of a virtual reality game their professor created, some students at Cornell University have gathered evidence that interacting with other people in a game-playing atmosphere may help them learn more.

D2L Releases Summer16 Edition of Brightspace

Desire2Learn, or D2L, today launched the Summer16 release of Brightspace, its popular cloud-based learning management system, with a new user interface optimized for mobile devices.

Zaniac Debuts 3D Game Design Program

Zaniac, a science, technology, engineering and math franchise with locations in eight states, has introduced a new course designed to teach students in grades 4-8 how to develop their own video games.

Virginia District Explores MinecraftEDU as Learning Platform

A Virginia school district has just finished up its second year of testing out the use of Minecraft in multiple schools and grade levels.

Nevada Schools to Pilot New Game-Based STEAM Platform

Planet3, a year-old company that has developed a new digital platform intended to use the Earth as a "living laboratory" will undergo pilot testing at 25 middle schools in six school districts in Nevada this fall as part of an early adopter pilot program.

Game Therapy Helps Children with Sensory Problems

A recent study found that game-based therapy helps children with sensory integration dysfunction (SID) improve their body-kinesthetic skills across the board.

Arizona District To Deploy Game-Based Math with $200,000 Grant

Arizona's Osborn School District will deploy a blended math program across five schools as the result of a $200,000 grant from the APS Foundation.

Houghton Mifflin Harcourt Debuts Game-Based Study App

Houghton Mifflin Harcourt has launched StudyPop, a new iOS app designed to turn studying into a game.

Report: Games and Online Video Gain Traction in Education

Nearly half of all teachers — 48 percent — are using games in their instruction now, according to a new Speak Up research report released by Project Tomorrow. That’s more than double the percentage from five years ago.

FuelEd Partners with LTS for Game Based Learning Integration

Fuel Education (FuelEd) has partnered with LTS Education Systems to integrate LTS's adaptive, game-based supplemental learning system, Stride, into FuelEd's PEAK personalized learning platform.

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