STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
STEAM curriculum provider TinkRworks and 1st Maker Space, a provider of customized makerspaces and STEAM labs, have partnered to help foster hands-on learning in STEAM classrooms.
Discover Engineering is accepting applications for Engineers Week and Girl Day 2025, two grant opportunities dedicated to inspiring the next generation of innovators through experiential learning in the field of engineering.
OpenAI has launched o1, a new family of AI models that are optimized for "reasoning-heavy" tasks like math, coding and science.
Through its Verizon Innovative Learning HQ suite of free learning content and resources, Verizon has launched its first-ever scholastic high school esports league. The league opened for registration on Aug. 8 and will run from Sept. 23 to Dec. 13.
Designing games is a powerful way for students to learn transferable and in-demand skills, and teaching it can be as easy as allowing students to demonstrate their learning using tools they choose.
Texas Instruments (TI) and Vernier Science Education have announced a new collaboration that enables Vernier Go Direct sensors to connect wirelessly with TI-Nspire CX II and TI-Nspire CX II CAS graphing calculators.
Prodigy Learning and Minecraft Education have partnered to bring computer science (CS) and coding skills to learners through the immersive world of Minecraft.
A survey conducted by the Society For Industrial and Applied Mathematics (SIAM) during this year's annual M3 Challenge (MathWorks Math Modeling Challenge) in March 2024 showed that nearly half the high school students participating in the contest who responded to the survey worry that generative AI will impact their future job prospects.
As part of its multiyear partnership with Discovery Education (DE), Oregon's Klamath Falls City School District (KFCSD) has selected two new digital resources for its high school science curriculum, Science Techbook for Oregon and Pivot Interactives.
McGraw Hill has launched ALEKS Adventure, a new AI-powered space adventure math program for first- and second-grade students for the 2024-25 school year. It will add third grade support the following year, the company said.