STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


The Urgent Need to Expand Access to Computer Science Education

The Urgent Need to Expand Access to Computer Science Education

The release of generative AI tools like ChatGPT and Bard has shined a light on the impacts of technology in education and in society. Technology is a fundamental part of our lives and continues to evolve at lightning speed.

Savvas Partners with Brainingcamp for Interactive Digital Math Learning Resources

Savvas Partners with Brainingcamp for Interactive Digital Math Learning Resources

Savvas Learning Company has partnered with Brainingcamp to bring visual, interactive, digital math manipulatives to its suite of learning tools for use in the K–8 curriculum. The suite will be available on Savvas' Realize digital platform.

MedCerts Launches CTE Model Allowing Students to Earn Career Skills, Credentials, and College Credits

Stride subsidiary MedCerts, a provider of healthcare and IT training and certification programs, has developed a public school Career and Technical Education model that allows high school students who are not college bound to graduate high school with an industry-recognized credential, career-ready skills — and college credits to boot, should the student opt to attend college later on.

Montana to Implement DreamBox Math, Reading Plus Statewide for Grades 3–8

DreamBox Learning has been selected by the Montana Office of Public Instruction to provide its DreamBox Math and Reading Plus solutions to grades 3–8 statewide, according to a news release.

Tynker Offers Peek at New LLM-Powered Coding Aid for Students

K–12 game-based coding platform Tynker has developed an AI-powered solution for ages 6–12 called Tynker Copilot that leverages the capabilities of Large Language Models to transform students’ ideas into visual block code for apps and games, the company said in a news release.

3D Ed Tech Providers Launch School Bundle on Immersive Math, Science Hardware and Software

IQH3D, maker of glasses-free 3D technology, and immersive instructional platform Saras-3D have announced the North American launch of their cutting-edge 3D learning tools for physics, biology, chemistry, and mathematics students grades 9–12 — and a new bundle offer for school districts, the companies said in a news release.

smart factory believers program rover

Smart Factory Believers Program Looks to Bring STEM Tools to Middle and High Schools

A consortium of companies and organizations is working to foster STEM education in middle schools and high schools serving underrepresented communities under a program called Smart Factory Believers.

Google Grants $10 Million to Robotics Programs for Middle Schoolers

Google.org, Google's charitable arm, has granted $10 million to two nonprofit organizations to help 300,000 middle school children take part in robotics programs.

Educators Invited to Discovery Education's 12th annual Fall VirtCon on Oct. 21

Discovery Education will hold its 12th annual Fall VirtCon free professional learning conference on Saturday, Oct. 21 from 10 a.m. to 2 p.m. ET, where it invites educators “to learn new, classroom-tested techniques and strategies for igniting each student’s innate curiosity,” the company said.

Free Curriculum Designed to Help Young Students Understand AI

KinderLab Robotics has released a new, free curriculum for grades 1–3 designed to help them understand "how AI tools work and think critically about how these tools can improve lives in their communities."