Late Breaks - barnesandnoble.com

A contribution from barnesandnoble.com will give students participating in Sylvan Learning Foundation’s Book Adventure an added bonus. Book Adventure is a free online reading incentive program with made-for-kids technology designed to keep students engaged and motivated to read. At www.bookadventure.org, children in grades K-8 create personalized book lists from over 4,000 recommended titles, take quizzes on the books they’ve read off-line and earn prizes. At Book Adventure’s Prize Vault, barnesandnoble.com will provide $5 gift certificates redeemable for online merchandise. Visit www.bookadventure.org or www.bn.com for more information.

Featured

  • stylized illustration of a modern laptop on a classroom desk, displaying a digital AI certification

    Partnership Brings AI Credentialing Product to Minecraft Education Platform

    Prodigy Learning and Minecraft Education have partnered to bring credentialing in AI skills to the Minecraft learning environment. "AI Ready Skills" is the third learning, assessment, and credentialing product from the two companies.

  • futuristic crystal ball with holographic data projections

    Call for Opinions: 2025 Predictions for Education IT

    How will the technology landscape in education change in the coming year? We're inviting our readership to weigh in with their predictions, wishes, or worries for 2025.

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.

  • A young person sitting on a couch in a bright living room during the daytime, holding a tablet, with sunlight streaming through large windows and pastel-toned furniture.

    Balancing Screen Time and Student Wellness

    Student mental health is in crisis, and excessive screen time is a significant factor. Here are four ways to help students find and maintain a healthy balance with technology.