T.H.E. SmartClassroom :: August 2, 2007

Viewpoint

L3RN: Seattle Public Schools Brings Social Networking In House

The video-sharing site YouTube clearly engages young users, but content and participation can't be controlled, making it difficult for K-12 to use the site for educational opportunities.

In response, Seattle Public Schools this spring launched its own social learning network, called L3RN. Developed in house by the school district, the software program allows students to use many of the multimedia and social networking features of popular video-sharing and social-networking sites, but in a protected space and under the watchful eyes of teachers....

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Ed Tech News

Public School District Delivering Video On Demand

To provide a digital video collection accessible by all its 68 schools, Loudoun County Public Schools (Ashburn, VA) has purchased Wynnewood, PA-based Library Video Company's Safari Montage WAN Manager, a video on demand (VOD) digital media management system....

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e-Learning Market to hit $52.6 Billion by 2010

With an already strong foothold in the enterprise sector, e-learning is advancing in K-12 and higher education teaching environments, according to San Jose, CA-based market researchers Global Industry Analysts, which project the global e-learning market to surpass $52.6 billion by 2010....

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Eduspark To Deliver ELL Content via Internet

Eduspark this month signed a deal with multimedia delivery provider BroadRamp to provide its content for English language learners (ELL) over the Internet. Eduspark provides dual-language immersive education programs for K-8 and previously delivered its content through instructional DVDs. With the new deal, most of the company's content will also come through the Internet....

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Blackboard To Give Away $25,000 Greenhouse Grant for Virtual Worlds

Learning management provider Blackboard is expanding its "Greenhouse" initiative into the area of immersive virtual learning. Through a new program, called the Greenhouse Grant for Virtual Worlds, a single recipient will receive a $25,000 for the integration of virtual worlds into teaching and learning....

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Florida Virtual Opens Enrollment Globally

Florida Virtual School, an online learning provider and technology developer, has launched Florida Virtual Global School (FLVGS). The new venture is designed to provide instruction to students around the country and around the world....

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Web Notes

Boyertown District Expands Site with Dynamic Information

Boyertown Area School District has upgraded its district site with the help of hosting firm Media Fusion Technologies (MFT). The new site includes dynamically updated information, details on all individual schools, and calendar listings, in addition to other new community-related and district-related features....

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THE Journal Opportunities

Share Your Best Practices

T.H.E. Journal is currently looking for the following types of articles for future issues and for our eNewsletter, T.H.E. SmartClassroom:

  • School Perspectives - discuss a specific topic, trend, or concern about education technology.
  • Case Studies - have you implemented technology and learned a lot from the experience? If so, share your efforts about what worked -- and what didn't.

If you have a potential article, or questions about the above topics, please e-mail [email protected]

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Featured

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.

  • DreamBox Math

    Discovery Education Announces Accessibility Enhancements for DreamBox Math

    Discovery Education has updated DreamBox Math, an online math program for K–8 students to supplement core instruction, to improve accessibility for K–5 students, according to a news release. DreamBox Math provides personalized instruction by adapting to individual learners’ responses and providing an engaging, dynamic learning environment.

  • teacher

    6 Policy Recommendations for Adopting AI in the Classroom

    The Southern Regional Education Board's Commission on AI in Education has published six recommendations on adopting artificial intelligence in schools, colleges, and universities. The guidance marks the commission's first release since it was established last February, with more recommendations planned in the coming year.

  • group of elementary school students designing video games on computers in a modern classroom with a teacher, depicted in a geometric and abstract style

    Using Video Game Design to Teach Literacy Skills

    The Max Schoenfeld School, a public school in the Bronx serving one of the poorest communities in the nation, is taking an innovative approach to improving student literacy.