Collaboration 2.0 :: January 21, 2009

Focus

  • Communities of Learners Redefined: Customized Networks That Impact Learning

    Those educators among us who are familiar with constructivist and constructionist models of learning understand the impact that social learning theory has had on the field. Likewise those of us who are familiar with the application of new technology in learning understand that customization (or "the user") is what drives every structure, every program, and every software function. More

News

  • Adobe Rolls Out eLearning Suite

    Adobe has debuted its new eLearning Suite, a system designed to facilitate courseware authoring, media editing, and the creation of other learning materials. The company has also launched Captivate 4, an upgrade to its eLearning content authoring tool. More
  • Collaborative Writing Site MixedInk Launches

    MixedInk, a free online collaborative writing site, has publicly launched. The idea is to allow groups of people to compose their ideas into a collective text, such as reviews, blog posts, and news articles. More
  • Plagiarism Checker Works with Peer Student Revision Tool

    Oshkosh Area School District in Wisconsin is testing a suite of tools from iParadigms, which produces Turnitin.com, a Web site that tests for plagiarism. Using the Turnitin service, called WriteCycle, Oshkosh West High School teachers can collect student papers electronically and submit them for analysis against an ever-evolving database containing millions of journals, periodicals, student papers, and other possible resources. More
  • FunnelBrain Introduces Online Collaboration to Academic Q&A

    FunnelBrain.com, an academic question and answer site that provides an environment for collaborative online learning, has gone into private beta testing. On the site students work in teams to create review questions and answers, paired with video explanations, for academic subjects. More
  • SIIA To Release Educational Gaming Best Practices Guide

    The Software & Information Industry Association (SIIA) this month will release three new reports detailing attitudes toward 21st century learning, best practices for using games and simulations in schools, and trends surrounding mobile devices and online learning. More

EduHound.com

Featured

  • broken digital lock and glowing chain

    Check Point Researchers: AI Has Crossed into the Live Attack Chain

    AI is moving beyond assisting cybercriminals and beginning to operate within live attacks, according to a recent report from Check Point Research. The technology is making sophisticated capabilities faster and more accessible while creating new security risks for businesses deploying their own AI systems.

  • digital graph

    Building Genuinely Data-Informed School Districts

    Schools today generate enormous amounts of data. The difference between collecting it and using it effectively often comes down to quality, access, and context.

  • cloud computing circuit board background

    Cloud Crime on the Rise as Attackers Exploit Trust

    CrowdStrike's latest Threat Hunting Report traces a multiyear shift from conventional intrusions toward attacks that exploit trusted identities, cloud services, AI systems, and software dependencies.

  • abstract glowing cube outlines

    Microsoft Positions Windows as a Platform for AI Agents

    The recent Microsoft Build 2026 developer conference highlighted a significant shift in the company's Windows strategy. Rather than presenting artificial intelligence as a collection of standalone features, Microsoft is increasingly positioning Windows as an operating environment for AI agents.