Classroom Engineering Contest to Award $5,500 in Cash and Equipment

Student with tablet and robot

Vernier Software & Technology wants to encourage educators to use its data-collection technology tools in their classrooms. The annual Vernier Engineering Contest will award one STEM educator with a prize valued at $5,500.

To apply, educators need to complete an online application and create a video showcasing an investigation conducted with students, the Vernier tools used and engineered concepts addressed. Vernier sensors can used with any Vernier software titles or other programming robotics systems.

Each submission from middle school and high school educators must include a description of how its engineering practices address the Next Generation Science Standards. The contest is open to all middle school, high school and college educators.

Applications will be judged on innovation, engineering concepts taught and ease by which other educators can duplicate the project in their classrooms.

The winner will get a $1,000 cash prize, $3,000 in Vernier technology and $1,500 toward expenses to attend the 2020 National Science Teachers’ Association (NSTA) STEM conference or the 2020 American Society for Engineering Education (ASEE) conference.

More information on the Vernier Engineering Contest can be found here. Applications are due by Feb. 14, 2020 and the winner will be announced in March.

About the Author

Sara Friedman is a reporter/producer for Campus Technology, THE Journal and STEAM Universe covering education policy and a wide range of other public-sector IT topics.

Friedman is a graduate of Ithaca College, where she studied journalism, politics and international communications.

Friedman can be contacted at [email protected] or follow her on Twitter @SaraEFriedman.

Click here for previous articles by Friedman.


Featured

  •  classroom scene with students gathered around a laptop showing a virtual tour interface

    Discovery Education Announces Spring Lineup of Free Virtual Field Trips

    This Spring, Discovery Education is collaborating with partners such as Warner Bros., DC Comics, National Science Foundation, NBA, and more to present a series of free virtual field trips for K-12 students.

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.

  • robot typing on a computer

    Microsoft Unveils 'Computer Use' Automation in Copilot Studio

    Microsoft has announced a new AI-powered feature called "computer use" for its Copilot Studio platform that allows agents to directly interact with Web sites and desktop applications using simulated mouse clicks, menu selections and text inputs.

  • glowing futuristic laptop with a holographic screen displaying digital text

    New Turnitin Product Offers AI-Powered Writing Tools with Instructor Guardrails

    Academic integrity solution provider Turnitin has launched Turnitin Clarity, a paid add-on for Turnitin Feedback Studio that provides a composition workspace for students with educator-guided AI assistance, AI-generated writing feedback, visibility into integrity insights, and more.