Survey: More Teacher Training Needed for Ed Tech Tools

While the majority of teachers and administrators recognize that educational technology can accelerate student learning opportunities, a recent survey finds that 39 percent of school staff do not have training or "adequate learning opportunities" to adopt ed tech solutions in the classroom.  The survey from educational hardware provider Promethean provides insights from 1,000 K-12 educators in the United States on their ed tech priorities and challenges.

Sixty-seven percent of administrators believe that boosting engagement in classrooms and their schools is the top priority when it comes to adopting technology. However, budgetary issues and other school priorities are the main reasons that administrators do not invest in teacher training resources.

Chart showing barriers to success in ed tech for administrators

Administrators identify connectivity and hardware issues as other major reasons for why more technology is not getting adopted in schools and districts, and communications with teachers is also barrier. When it comes to educators in the classroom, 77 percent of teachers who use different ed tech tools are not involved in the budgetary decision-making process.

Looking into the future, teachers want to use more technology in the classroom and over 70 percent of teachers see benefits when it comes to student collaborations, personalized learning and project-based learning. Eighty-six percent of teachers are already using interactive technology, such interactive flat panels and white boards, and 53 percent use laptops.

Over the next five years, teachers expect to see adoption grow significantly in five areas:

  • Cloud-based lesson delivery
  • Virtual learning environments
  • Virtual reality devices
  • Handheld mobile devices
  • 3D printers

"Just as the classroom is a collaborative environment for students, teachers and administrators must come together to determine technology's role for their respective schools," said Cheryl Miller, chief marketing officer at Promethean. "Our 2019 State of Technology report is designed to help school systems see the collective challenges districts face when making technology decisions and help them better prioritize their ed tech investments."

The full report is available for download with registration here.

About the Author

Sara Friedman is a reporter/producer for Campus Technology, THE Journal and STEAM Universe covering education policy and a wide range of other public-sector IT topics.

Friedman is a graduate of Ithaca College, where she studied journalism, politics and international communications.

Friedman can be contacted at [email protected] or follow her on Twitter @SaraEFriedman.

Click here for previous articles by Friedman.


Featured

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.

  • A young person sitting on a couch in a bright living room during the daytime, holding a tablet, with sunlight streaming through large windows and pastel-toned furniture.

    Balancing Screen Time and Student Wellness

    Student mental health is in crisis, and excessive screen time is a significant factor. Here are four ways to help students find and maintain a healthy balance with technology.

  • computer with a red warning icon on its screen, surrounded by digital grids, glowing neural network patterns, and a holographic brain

    Report Highlights Security Concerns of Open Source AI

    In these days of rampant ransomware and other cybersecurity exploits, security is paramount to both proprietary and open source AI approaches — and here the open source movement might be susceptible to some inherent drawbacks, such as use of possibly insecure code from unknown sources.

  • A geometric pattern of open Chromebook computers with bold outlines, subtle shading, and soft gradients, spaced evenly with vibrant green and blue accents on a neutral background.

    Challenges and Opportunities Ahead for the 'Great Chromebook Refresh'

    During the pandemic, the education community scrambled to provide students with laptops to promote online learning equity and mitigate learning loss. Today, those devices are approaching the end of their useful lives — and a "great Chromebook refresh" has been predicted as schools seek to replace them with newer models.