Digital Media

How Teens Consume Digital Media

A new survey from Common Sense finds young people are watching twice as many online videos every day than they did four years ago.

Discovery Ed Adds Collaboration to Streaming Service

The new Discovery Education Experience (formerly Streaming Plus) will be available at the beginning of the 2019-2020 school year.

Adobe Spark Adds Collaboration for Education Users

Adobe has updated Spark, its suite of tools for helping users create visual content.

Soundtrap and Listenwise Partner for Podcast Professional Development

Soundtrap and Listenwise are collaborating to make it easier for teachers to help students create podcasts.

NPR Podcast Challenge Winners Tackle Local Stories with Worldwide Impact

This first-ever event was intended to help students learn how to tell stories — whether about their schools or communities, moments in history they considered important, sides of a debate that might not otherwise represent student viewpoints or something else that "kids understand but grown-ups don't."

Podcasting Software Adds Education Functionality

Soundtrap, a digital media software company owned by Spotify, will release a new education edition of its Soundtrap for Storytellers podcast creation tool in June.

Google Unveils Digital Collection and Upcoming Curriculum on U.S. Latino Arts and Culture

Ahead of National Hispanic Heritage Month, Google released a collection of more than 4,300 archives and 90 multimedia exhibits, as well as virtual tours on Google Expeditions that share stories related to Latino history, culture and contributions in the United States.

Legends of Learning Doles Out Free Games, Lessons for Aug. 21 Eclipse

Legends of Learning has released a slew of eclipse-related curricula games and resources for teachers and students ahead of the total solar eclipse happening on Aug. 21 across the United States

Microsoft Debuts Budget-Friendly Acer and HP Mixed Reality Headsets

Microsoft finally introduced two mixed reality (MR) branded headsets (in developer editions) this week in the Microsoft Store.

Middle and High School Students Awarded for National STEM Video Game Challenge

The 2017 National STEM Video Game Challenge has selected 23 students to receive $1,000 each for their orginal video games and design concepts. Since 2010, the competition has worked to boost student interest in STEM (science, technology, engineering and mathematics) through game design, while promoting collaboration, critical thinking and problem-solving.