STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Virginia Governor Terry McAuliffe recently allocated $600,000 in competitive grants to 16 high schools in and technical centers to revamp career and technical education (CTE) programs.
The Smithsonian is collaborating with tech company Lenovo to foster STEAM (science, technology, engineering arts and math) learning in school and after-school programs using the Smithsonian Learning Lab, a free online toolkit to find, customize and share digital museum resources with others.
The American Society of Mechanical Engineers (ASME) Foundation and Future Engineers, an online education platform, have chosen winners for their 3D Mars Medical Challenge: Lewis Greenstein, 18, of Seattle, and Lauren Lee, 12, of Cupertino, CA.
A new national initiative from Discovery Education and Tata Consultancy Services will provide professional development content to more than 20,000 teachers in the United States so that they can introduce computational thinking concepts in computer science education.
An all-girls team from Hartland, MI — the Pink Eagles — has won the grand prize for the 9–12 age group in the Wonder League Robotics Competition.
To help close the digital divide in Houston, a nonprofit organization has supplied nearly 9,000 refurbished computers to students from underserved communities over the last 10 years.
Seven elementary through college-level educators have won the 2017 Vernier/NSTA Technology Awards, valued at $5,500 each and sponsored by Vernier Software & Technology and the National Science Teachers Association (NSTA).
The National Science Teachers Association will be participating in March for Science, a global campaign that sounds a call for support and safeguards for the scientific community amidst recent policy changes that have caused worry among scientists.
Here are three tips from an experienced teacher on successfully creating virtual field trips in the classroom.
Artificial intelligence in the U.S. education sector is expected to grow at a compound annual growth rate of 47.5 percent during the period 2017-2021, according to a new report.