Reviews


K–12 Reading Survey Findings Released in Renaissance's Annual What Kids Are Reading Report

Renaissance, a global provider of preK–12 assessment, reading, and math solutions, this week released the 2022 What Kids Are Reading report, dubbed the world’s largest annual survey of K–12 reading habits.

Microsoft Education Unveils Expanded Literacy, Accessibility Tools for Students and Teachers

Microsoft Education today announced expanded literacy learning capabilities for teachers and students using its free Reading Progress app within Teams, and introduced a new integrated app called Reading Coach, a practice tool for students that automatically generates individualized exercises based on each student’s specific needs.

Teacher Training and Expanded Student Lessons Added to Free Pathfinders Computer Science Learning Platform

Infosys Foundation USA has launched a new Springboard digital skills initiative in the United States to provide educators, students, and aspiring professionals with free training and instructional content in computer science, and it includes expanded computer science, coding, and design lessons for K–12 students; streamable coding lessons for K–5 classrooms; and professional development content for teachers to learn how to teach computer science with no prior experience in the subject.

Epson Launches PD Courses for Educators Using BrightLink Interactive Displays

Epson this week unveiled new professional development courses for educators called BrightLink Academy to help teachers create more engaging learning experiences for students with the company’s BrightLink interactive displays.

How to Use a 3D Printer to Get Students into Design and Engineering

Ffrom Alief ISD in Houston, Texas, teachers Daniel O’Kilen and Carolyn Dersen, shard their enthusiasm for using 3D printing to entice students to learn STEAM concepts at a Tuesday session of the annual convention of the Texas Computer Education Association, and shared their free online guide “11 Classroom Lessons To Use With Your 3D Printer,”

Q&A with Todd Miller: How Rave Mobile Safety Keeps Schools Safe

Todd Miller, senior vice president of strategic programs at Rave Mobile Safety, recently spoke with THE Journal about Rave’s panic button app and how it’s helping keep schools and students safe, how Rave helps automate the instantaneous sharing of information that helps safety responders, and why he believes a statewide approach to school safety technology works best.

Tinkercad Circuits Now Works Seamlessly With Fusion 360, Autodesk Says

Tinkercad, the free browser-based app from Autodesk that teaches students design, engineering, and coding, has made its student electronics design platform work seamlessly with Fusion 360, a professional-grade CAD/CAM/CAE tool used by industry professionals across manufacturing, machining, engineering, and industrial design, the company recently announced.

New EduRecoveryHub Site Showcases Best Practices in K–12 COVID Recovery Spending

A new website, EduRecoveryHub.org, launched today showcases emerging best practices in how K–12 school districts are using federal pandemic recovery education funds, along with expert analysis from varying perspectives on what makes each effort stand out.

Nearpod Math Launches with Emphasis on Flexible Instruction Design, Standards-Aligned Content

Nearpod, the interactive instructional platform that lets teachers view students’ progress in real time, today is launching Nearpod Math as an additional curriculum channel for K–8 educators, the company told THE Journal, with 5,000 math lessons, activities, and tools — all searchable and aligned to standards and to many of the curriculum providers used by U.S. school districts.

STEAM Emphasis, Resources Added to California K–12 Online Content Project for Students and Educators

California's 6 million K–12 students and over 300,000 educators now have free online access to science, technology, engineering, arts, and math learning resources from Gale, an expansion of California’s K–12 Online Content Project.