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How to Use a 3D Printer to Get Students into Design and Engineering

Ffrom Alief ISD in Houston, Texas, teachers Daniel O’Kilen and Carolyn Dersen, shard their enthusiasm for using 3D printing to entice students to learn STEAM concepts at a Tuesday session of the annual convention of the Texas Computer Education Association, and shared their free online guide “11 Classroom Lessons To Use With Your 3D Printer,”

Q&A with Todd Miller: How Rave Mobile Safety Keeps Schools Safe

Todd Miller, senior vice president of strategic programs at Rave Mobile Safety, recently spoke with THE Journal about Rave’s panic button app and how it’s helping keep schools and students safe, how Rave helps automate the instantaneous sharing of information that helps safety responders, and why he believes a statewide approach to school safety technology works best.

Tinkercad Circuits Now Works Seamlessly With Fusion 360, Autodesk Says

Tinkercad, the free browser-based app from Autodesk that teaches students design, engineering, and coding, has made its student electronics design platform work seamlessly with Fusion 360, a professional-grade CAD/CAM/CAE tool used by industry professionals across manufacturing, machining, engineering, and industrial design, the company recently announced.

New EduRecoveryHub Site Showcases Best Practices in K–12 COVID Recovery Spending

A new website, EduRecoveryHub.org, launched today showcases emerging best practices in how K–12 school districts are using federal pandemic recovery education funds, along with expert analysis from varying perspectives on what makes each effort stand out.

Nearpod Math Launches with Emphasis on Flexible Instruction Design, Standards-Aligned Content

Nearpod, the interactive instructional platform that lets teachers view students’ progress in real time, today is launching Nearpod Math as an additional curriculum channel for K–8 educators, the company told THE Journal, with 5,000 math lessons, activities, and tools — all searchable and aligned to standards and to many of the curriculum providers used by U.S. school districts.

STEAM Emphasis, Resources Added to California K–12 Online Content Project for Students and Educators

California's 6 million K–12 students and over 300,000 educators now have free online access to science, technology, engineering, arts, and math learning resources from Gale, an expansion of California’s K–12 Online Content Project.

GSV Unveils 2022 Edition of EdTech150 List of Leading Companies in Digital Learning

GSV Ventures, a female-led venture capital firm focused on the education sector, has unveiled the 2022 edition of GSV EdTech 150, its annual list of the world’s “leading, most transformational growth companies in digital learning.”

Adobe Launches Creative Cloud Express with Drag-And-Drop Multimedia Content Creation, Free Access for K–12 Classrooms

Creative Cloud Express for Education — free for K–12 classrooms — includes access to a number of Adobe’s applications such as Photoshop Express, Premiere Rush, Spark Video, and Spark Page.

Free K–12 Resources to Help with Remote and Blended Learning in 2022

As you seek out software and services to augment online and blended instruction this year, start here.

Tools, Games, and Products to Engage Girls in Pre-K through Early Elementary School

With so much material to wade through, finding the right STEM tools and products for young girls can be daunting. This excerpt from Amanda Sullivan's book Breaking the STEM Stereotype: Reaching Girls in Early Childhood will provide educators with examples of tools, games, and products currently available that can be used with girls as early as preschool to practice foundational STEM skills.

Whitepapers