STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Some schools in California are turning to a private partner to provide digital STEM curriculum designed to meet the California Next Generation Science Standards.
Tobii Pro, a company that caters to academic and business users who need screen-based and wearable eye trackers, is introducing two new products — Tobii Pro Spectrum and Tobii Pro Lab.
- By Dian Schaffhauser
The final event for this year's Ten80 Student Racing Challenge was held yesterday in Miami with more than 1,300 attendees.
Stanford University students are aiming to develop a new generation of STEM leaders through the university's Science in Service program.
Discovery Education is teaming up with Polar Bears International to offer a series of free, live, virtual field trips during the annual polar bear migration in Churchill, Manitoba.
The United States government’s chief technology officer recognized Pennsylvania’s science, technology, engineering and math (STEM) programs at a recent White House event to champion STEM education in the United States.
New Jersey's Union City School District has adopted 3D printing technology as part of a district-wide science, technology, engineering, arts and math curriculum.
The Northwest Evaluation Association has aligned its Measures of Academic Progress (MAP) for Science assessment with the Next Generation Science Standards.
Did you know that Pikachu, Squirtle, Eevee and Mewtwo can help teach science, technology, engineering and math (STEM) concepts to elementary school kids? The popular Pokémon Go characters are part of a project at Dakota State University (DSU) in Madison, SD. Juniors in a technology in education class used the smartphone-based augmented reality game late last month to teach local fourth graders concepts such as photosynthesis, gravity and the transformation of electricity.
Nord Anglia, a network of 43 international K–12 schools, is collaborating with the Massachusetts Institute of Technology to develop science, technology, engineering, arts and mathematics (STEAM) curricula.