STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Start with a small cohort of teachers; provide professional learning opportunities to all teachers; include school leaders in the training. Those are some of the more obvious best practices tied to professional development for teachers learning how to teach to the Next Generation Science Standards, shared in a new guide published by NGSS.
- By Dian Schaffhauser
PBS is recognizing 52 teachers across the country for their integration of digital media in the classroom in the network’s fifth annual PBS Digital Innovators Program.
Ed tech company Learning.com is partnering with Codesters, a platform for K–12 computer science instruction, to develop EasyCode Pillars, an online interactive curriculum that incorporates coding challenges and game design into the classroom to cultivate students’ coding skills.
California’s Fallbrook Union Elementary School District has entered into a new partnership with Discovery Education, a provider of digital content and professional development for K–12 classrooms.
Rice University’s Tapia Center for Excellence and Equity will offer summer camps for middle and high school students aimed at increasing their interest in science, technology, engineering and math (STEM) as future careers. The camps are targeting underrepresented populations in STEM fields.
In addition to reducing testing time for elementary and middle school students, the VDOE has updated its test-delivery system to be compatible with iPad, Chromebooks and other devices.
This May, 100 teams of middle and high school students will compete in the 15th annual Team America Rocketry Challenge (TARC) National Finals outside Washington, D.C. The Final Fly-Offs will be Saturday, May 13.
According to a new report, "States must both inspire and prepare a far greater number of students to pursue CS education and related careers."
- By Dian Schaffhauser
School district funding in California is more equitable but access gaps persist, according to a new research study published by The Education Trust–West.
Lifeliqe, a San Francisco-based visual learning platform incorporating virtual reality (VR), augmented reality (AR), mixed reality and interactive 3D, is piloting mixed reality educational scenarios for Microsoft HoloLens in grade 6-12 classrooms.