Features:
- AR & VR Come of Age: For virtual reality and augmented reality to succeed in education,
there’s more required than just cool experiences. The question
remains whether this new technology can be integrated deeply enough into the curriculum to achieve specific learning outcomes and drive mainstream adoption.
- Planning and Implementing a Makerspace in Your School: Our experts offer 14 tips for adding a makerspace to any K–12 school.
- Digital Signage That Brings Schools Together: Outside the classroom, AV technology can engage parents and the community without breaking the bank.
Duration: 36 Pages
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