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Microsoft has compiled a hub of resources for helping teachers and families use Minecraft: Education Edition to teach students at home.
05/27/2020
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The idea that students who get help in developing their social-emotional skills do better academically received a boost in a multi-state study. The research found "statistically significant and consistent relationships" between students' social-emotional skills and their academic outcomes in grades three to 10, with a heightened connection in grade 9.
05/27/2020
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The share of teachers who believe that top district and state education leaders make a difference in the lives of students is tiny — in the low double digits.
05/27/2020
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Education technology company Kahoot has added integration with Microsoft Teams.
05/26/2020
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Education technology company DreamBox Learning has released new software that lets educators predict how well their students would do with high-stakes math testing — even though the testing isn't happening.
05/21/2020
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Nonprofit Connected Camps has structured online summer camp programs. Almost all involve the use of Minecraft. This isn't the organization's first foray into online summer camps; more than 10,000 young people have participated in its programs over the last five years.
05/21/2020
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The Missouri High School Esports Association (MHSEA) has become an official statewide affiliate of NASEF, a nonprofit that runs competitions and training programs, helps set up afterschool clubs and develops esports curriculum. NASEF's activities and resources are available free.
05/21/2020
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Prize bundles include $500 individual scholarships and esports club grants, along with gift cards, a pizza party, tech gear and recognition on the NASEF website and social media.
05/21/2020
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The initiative by YouthTruth is inviting school districts to encourage students in grades 6-12 to share what they're experiencing while schools are closed.
05/21/2020
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XPRIZE — the organization known for designing and managing major prize competitions to spur major technological advances — is launching XPRIZE Connect, a new program to get young people to pursue careers in STEM (and eventually become XPRIZE competitors themselves).
05/21/2020
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With studies showing that teachers are more stressed than soldiers returning from battle, now is the time to focus on their mental and emotional health.
05/19/2020
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A listing of coding, computer science and engineering resources organizations are offering for free in response to COVID-19-related school closures. (Updated May 19)
05/19/2020
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While it's much too soon to understand what impact COVID-19 will have on K–12 education, two researchers have looked at the potential outcomes.
05/19/2020
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An education technology company that develops digital literacy curriculum is opening up an online summer school. "Summer TechUp," from Learning.com will target students in grades 6-12 with modules in digital literacy and computer science. Topics will cover keyboarding, robotics and Python coding.
05/19/2020
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Trying to predict where we're headed in education for the fall? According to one long-time educator in Wisconsin, if your thinking is focused on how to catch students up to where they should be, "you are asking the wrong question."
05/18/2020
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One education technology company is using the data generated by online student activity to try to help teachers keep their kids on track. PowerSchool announced "Unified Insights Student Learning," a program that combines data from its student information system, PowerSchool, with its learning management system, Schoology. The dashboard offers educators a bigger view of student behaviors and interactions with their online classes.
05/18/2020
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Upcoming funding opportunities for schools
05/18/2020
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Recent research by the NWEA projected major declines in student learning, particularly in math, but also reading.
05/15/2020