Features:
- Adaptive Learning: Are We There Yet?
- Digital Citizenship for the Real World
- 5 Reasons Schools Still Need Desktop Computers
- The Maker Movement Connects to the Classroom
- Helping STEM Take Root
Duration: 39 Pages
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Features:
- AR & VR Come of Age: For virtual reality and augmented reality to succeed in education,
there’s more required than just cool experiences. The question
remains whether this new technology can be integrated deeply enough into the curriculum to achieve specific learning outcomes and drive mainstream adoption.
- Planning and Implementing a Makerspace in Your School: Our experts offer 14 tips for adding a makerspace to any K–12 school.
- Digital Signage That Brings Schools Together: Outside the classroom, AV technology can engage parents and the community without breaking the bank.
Features:
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2017 Salary & Job Satisfaction Survey
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Ed Tech Trends: What’s Hot in 2017
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What Effective Blended Learning Looks Like
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Coding Comes of Age
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Ed Tech Insights
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Keynote
Features:
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2017 Salary & Job Satisfaction Survey
-
Ed Tech Trends: What’s Hot in 2017
-
What Effective Blended Learning Looks Like
-
Coding Comes of Age
-
Ed Tech Insights
-
Keynote
Features:
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2016 Readers’ Choice Awards
-
9 Strategies for Managing BYOD in the Classroom
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Digital and Print: Helping Teachers Find the Right Balance
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How the Internet of Things Will Impact Schools
Features:
-
2016 Readers’ Choice Awards
-
9 Strategies for Managing BYOD in the Classroom
-
Digital and Print: Helping Teachers Find the Right Balance
-
How the Internet of Things Will Impact Schools
Features:
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Teaching with Technology: A Love (and Hate) Story
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Enhancing Classroom Audio: Beyond Amplification
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Roundtable: The Changing Role of the CTO
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What Makes a Great Makerspace?