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Grants, Funding & Awards


NSBA Makes Recommendations for Improving E-Rate

In response to the FCC's request for suggestions about modernizing the E-Rate program, National School Boards Association (NSBA) Executive Director Thomas J. Gentzel has offered a series of recommendations.

Alliance for Excellent Ed Calls on FCC To Expand E-Rate Funding

The Alliance for Excellent Education has joined the growing group of organizations calling upon the Federal Communications Commission to modernize the E-rate program, which helps schools and libraries gain Internet access.

Netop Launches Grant Program for Classroom Management Tools

Netop has launched its 2014 Gap Grant program, putting up $50,000 for blended learning tools.

STEM Fuse Opens 'Got Game?' Competition

To enter, students create games using GameMaker Studio or GameMaker Lite.

Teachers Honored for the Innovative Use of Tech in Science Ed

Friction, rocketry and alternative energy are some of the projects undertaken by the latest crop of teachers who have been named winners in an annual competition put on by the National Science Teachers Association (NSTA) and Vernier, a company that sells scientific equipment for teachers.

ePals, Smithsonian Partner on Junior Folklorist Challenge

ePals has partnered with the Smithsonian Center for Folklife and Cultural History to launch the Junior Folklorist Challenge.

Carlow U To Build CREATE Lab Satellite To Improve STEM Ed

Carlow University will build a satellite location of Carnegie Mellon University's CREATE Lab using a $205,000 grant from the Claude Worthington Benedum Foundation.

Bandwidth for All

With more and more students using mobile devices for learning, districts are finding creative ways to provide enough bandwidth for everyone to do their work outside of school.

Samsung Selects Solve for Tomorrow Winners

Samsung has selected the grand prizes winners of its Solve for Tomorrow contest.

Jewish School Aims to Build 'This Century School'

Students at the Hillel Day School of Metropolitan Detroit will soon have a new learning space that includes a "learning cave, a "libratory," an audio/visual studio and Makerspace, for hands-on experimentation.

Whitepapers