STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Electronic sports, better known as esports, is a massive industry. As of 2022, 532 million people watched video gaming events worldwide.
Expanded multi-modal MathGPT Platform possibilities mean any math content or curriculum can be turned into a personalized GPT-powered chatbot with interactive text, audio, and video learning, and GotIt can configure the MathGPT Platform to work with a wide variety of applications in math education, the company said.
The Toshiba America Foundation is offering grants for projects the use project-based learning to teach STEM.
A review of data from more than 225,000 female middle and high school students has revealed a major gap between the aptitude of girls for STEM and their interest in pursuing STEM careers. It also found their interest exceeds aptitude in some non-STEM disciplines.
Museum of Science Boston's new STEM instructional content for grades 1–8 now available on Kahoot is the culmination of the museum’s "MOS at School" initiative, which brings together museum expertise, educators, and EiE, the museum's curriculum division.
Christopher Kerr, president of the Connecticut Computer Science Teachers Association and a computer and information science teacher, shares his practical tips for engaging students with the exciting world of computer science and supporting them to realize their full potential.
Education technology provider GoGuardian has launched new digital learning tool designed to encourage both independent learning and collaboration. The tool, Giant Steps, provides a gamified learning experience across different subjects.
Career training and aptitude assessment provider YouScience has launched a new education-to-career platform for K–12 students called Brightpath that helps students identify their natural aptitudes and skills, identify the learning path and school coursework best aligned to their aptitudes and future career opportunities, connect with post-secondary programs matching their aptitudes and interests, find internships and jobs matching their aptitudes, and even earn CTE certifications.
At this California school district, a new weekly prep period for all teachers opened the door for four Teachers on Special Assignment to travel to each campus and teach Computer Science to primary students once a week — here's how the TOSAs (with no formal training in computer science) dove into the new subject to add computer science instruction to every classroom grades K-6.
New ed tech company Propello has launched with the goal of helping budget-strapped school districts provide access to standards-based, high-quality curricula and teacher support for no or little cost.The company has also debuted two of its upcoming K–12 curriculum offerings in middle school science, with plans to expand well beyond that.