STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Teachers Dive into Deep-Sea Exploration with STEM Nautilus Program

A non-profit organization dedicated to ocean exploration has teamed up for a second year with an oil and gas company to deliver training to teachers on how to engage their students in related STEM topics.

Apple Launches Swift Playgrounds App to Teach Kids to Code

The app uses an interactive interface to helps kids explore Swift, Apple’s programming language.

New PBL Guide Tackles Life Science Problems

Adding problem-based learning (PBL) to science classrooms can be tough to do. As a new book by the National Science Teachers Association points out, "Valuable resources exist that describe in general what PBL is, how to develop lessons, and how PBL can help students, but curriculum resources are much harder to find."

Report: Students Want Hands-On, Real-World STEM Education

The new research also found that teachers are a major influence to students in STEM education.

Sally Ride Science Junior Academy Lands $30,000 Grant for Scholarships

Sally Ride @ UC San Diego has received a $30,000 grant that will allow it to give scholarships to middle and high school girls attending the Sally Ride Science Junior Academy.

Invention and Entrepreneurship Programs for K–12 Students Nationwide

A “Shark-Tank” for kids and young adults, the STEMIE Coalition aims to teach invention and startup skills

Tufts U to Host Lego Learning Symposium for K-12 Educators

Tufts University is partnering with Lego to host a two-day event where teachers can share best practices for using Legos in literacy, science, technology, engineering and math education.

Nevada Schools to Pilot New Game-Based STEAM Platform

Planet3, a year-old company that has developed a new digital platform intended to use the Earth as a "living laboratory" will undergo pilot testing at 25 middle schools in six school districts in Nevada this fall as part of an early adopter pilot program.

Groovy Lab in a Box Partners with Popular Mechanics on STEM Kits

Groovy Lab in a Box, provider of STEM kits for students aged eight years and older, has partnered with Popular Mechanics to release a series of Popular Mechanics boxes.

Report: Where's the 'Computer Science' in STEM?

According to the Information Technology & Innovation Foundation, a non-profit science and technology think tank, while there's a certain "groundswell of interest" in CS in the United States, it's still not enough to address the high demand for skilled workers among employers.

THE News Update

Sign up for our newsletter.

I agree to this site's Privacy Policy.

Whitepapers