Cyberlearning Research Report Peeks into Future of Ed Tech -- THE Journal

10/23/2017

... 21st century, such as collaboration, scientific argumentation, mathematical reasoning, ... Enhancing collaboration and learning through touchscreen interfaces: The expansion in the use of multitouch interfaces on tabletop, tablet and mobile ...

http://thejournal.com/articles/2017/10/23/cyberlearning-research-report-peeks-into-future-of-ed-tech.aspx

THE Journal: News Update: California Colleges Dumping Test Scores, Adopting GPA to Define College Readiness

10/19/2017

U Missouri Turns Collaboration Setup into Anti-Bullying Tool for Schools ... The technology in a new collaboration space at the University of Missouri College of ... Energy Efficiency & Green Schools Collaboration THE Journal's RSS Feeds

http://thejournal.com/newsletters/thenewsupdate/2017/10/20171019.aspx

U Missouri Turns Collaboration Setup into Anti-Bullying Tool for Schools -- THE Journal

10/18/2017

U Missouri Turns Collaboration Setup into Anti-Bullying Tool for Schools ... The technology in a new collaboration space at the University of Missouri College of Education is allowing faculty and college students to reach out remotely to the ...

http://thejournal.com/articles/2017/10/18/u-missouri-collaboration-tech-battles-bullying.aspx

Reinventing the Traditional Classroom — Hear from Fellow Educators -- THE Journal

10/17/2017

... , a Cisco educational technology advocate and educator, will discuss the ways collaboration technologies are helping schools, colleges, and universities— ... way educators teach and students learn using innovative collaboration technologies.

http://thejournal.com/webcasts/2017/10/cisco-reinventing-the-traditional-classroom-101717.aspx

Epson Launches New Ultra-Short-Throw for Use with Smart Boards -- THE Journal

09/27/2017

Epson and SMART Technologies have been collaborating to pair Epson's displays with the SMART Board M685 and 885 to bring crisp images to the interactive ... presentation display's functionality takes collaboration and classroom learning to ...

http://thejournal.com/articles/2017/09/27/epson-launches-new-ultrashortthrow-for-use-with-smart-boards.aspx

NEC Rolls Out Interactive Display Bundles for Classrooms -- THE Journal

09/21/2017

... processor running Windows 10 IoT, the bundles offer the flexibility and power to run any compatible collaboration software," according to the company. ... it to make educational content and collaboration more accessible," said Chris Feldman, ...

http://thejournal.com/articles/2017/09/21/nec-rolls-out-interactive-display-bundles-for-classrooms.aspx

THE Journal: News Update: Digital Learning Fund to Help Teachers Acquire Technology

09/19/2017

... LRNG-GlassLab is seeking teachers in grades 5-11 interested in trying a follow-up to GlassLab's collaboration game, Deep Sea Crisis, as part of research project. ... Energy Efficiency & Green Schools Collaboration THE Journal's RSS Feeds

http://thejournal.com/newsletters/thenewsupdate/2017/09/20170919.aspx

THE Journal: News Update: Cornell Engineering Debuts Online Collaboration Space for Makers in Grades 6-12

09/13/2017

Cornell Engineering Debuts Online Collaboration Space for Makers in Grades 6-12 ... The new site offers tools for users to meet other makers, learn about engineering ... Energy Efficiency & Green Schools Collaboration THE Journal's RSS Feeds

http://thejournal.com/newsletters/thenewsupdate/2017/09/20170913.aspx

Cornell Engineering Debuts Online Collaboration Space for Makers in Grades 6-12 -- THE Journal

09/11/2017

Cornell Engineering Debuts Online Collaboration Space for Makers in Grades 6-12 ... The new site offers tools for users to meet other makers, learn about engineering ... "Not sure where to go next with your project?" the site asks. ... Events

http://thejournal.com/articles/2017/09/11/cornell-engineering-debuts-online-collaboration-space-for-makers-in-grades-612.aspx

Triseum Opens Online Store of Education Gaming Experiences -- THE Journal

08/21/2017

Next, ARTé: Mecenas, which was created in collaboration with Texas A&M University, is an immersive art history video game that transports students to the 15th and 16th century Italian Renaissance to experience political, social and economic ...

http://thejournal.com/articles/2017/08/21/triseum-opens-online-store-of-education-gaming-experiences.aspx

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