Animation Academy 2009 Incorporates Maya, 3ds Max, Mudbox


3D software developer Autodesk this month launched the 2009 edition of Animation Academy, learning suite focused on 3D modeling and animation, targeted toward STEM skills and incorporating software, curricula, and various learning materials. It's designed specifically for secondary schools.

The new 2009 edition is available in a bundle incorporating 3ds Max, Maya Unlimited, Motion Builder, and Mudbox. 3ds Max and Maya are 3D modeling, animation, and rendering tools used widely in professional circles--3ds Max largely in gaming and broadcasting, Maya deeply in high-end film work. Motion Builder is a character animation tool. And Mudbox is a 3D sculpting and painting application. In addition to core applications, the bundle includes syllabi, teaching guides, handouts, evaluation rubrics, and online tutorials.

"Autodesk Animation Academy is easy to understand, offers measurable objectives for student evaluation, and fulfills my school district's requirements for increased academic integration. My students are reinforcing their knowledge of core subject areas, while at the same time learning valuable career skills," said 3D animation instructor Pat Gombarcik of the Arts & Communications Academy and Southeast Career Technical Academy in Nevada.

Animation Academy 2009 is available now in annual and perpetual licenses for up to 10 student workstations ad one license for the instructor. Subscription licenses for the individual software tools are also available. (Some components support both Mac OS X and Windows, some only Windows.) Further information can be found here.

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About the author:David Nagel is the executive editor for 1105 Media's online education technology publications, including THE Journal and Campus Technology. He can be reached at

Proposals for articles and tips for news stories, as well as questions and comments about this publication, should be submitted to David Nagel, executive editor, at

About the Author

David Nagel is editorial director of 1105 Media's Education Technology Group and editor-in-chief of THE Journal and STEAM Universe. A 25-year publishing veteran, Nagel has led or contributed to dozens of technology, art and business publications.

He can be reached at You can also connect with him on LinkedIn at or follow him on Twitter at @THEJournalDave (K-12) or @CampusTechDave (higher education).

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