Carnegie Mellon Students To Develop Embodied Learning Scenarios for K-12
year, students at Carnegie Mellon University (CMU)
in Pittsburgh will help SMALLab
Learning develop new embodied learning scenarios for middle
learning involves motion-capture technology tracking students' 3D
they learn subjects while up on their feet. SMALLab
multimedia art learning lab) creates a space with a projected computer
that students can enter and move around on. It is engendered by
blend human computer interaction with learning sciences, with the
that students learn more effectively when lessons are combined with
example, students studying a physics concept like velocity can hear
their actions getting faster, and they can feel the weight of objects
hands as they interact in real physical space.
studying the chemical concept of titration, students can use a "virtual
projected onto the floor. They can "grab" molecules from the sidelines
insert them into the flask, leading to a discussion about how molecules
students at Carnegie
Entertainment Technology Center will use courseware
development tools developed
by SMALLab, with support and mentoring from representatives from the company
by Arizona State University researchers five years ago.
have seen first-hand how powerful SMALLab
can be as an environment for K-12 classroom learning," said CMU
Technology Center Director Drew Davidson.
Carnegie Mellon students will experiment
with their projects with elementary and middle school classes at eight
districts around the Pittsburgh area.
Entertainment Technology Center students
are among the brightest anywhere and we're eager to see what they
SMALLab Learning CEO David Birchfield. "When releasing our developer
goal was to improve student outcomes by engaging the broader community.
exciting to see this vision come to fruition."
About the Author
Michael Hart is a Los Angeles-based freelance writer and the former executive editor of THE Journal.