Google has introduced a variety of features across its products for education, announced recently at the 2025 BETT ed tech event in London. Among the additions are enhancements to Google Classroom and new tools for Chromebooks, "designed to help address the diverse needs of students around the world," Google said in a blog post.
During the pandemic, the education community scrambled to provide students with laptops to promote online learning equity and mitigate learning loss. Today, those devices are approaching the end of their useful lives — and a "great Chromebook refresh" has been predicted as schools seek to replace them with newer models.
LEGO Education has announced a new learning solution to engage students in hands-on science learning. Available in three kits by grade band, LEGO Education Science provides 120-plus standards-aligned science lessons, teacher materials, and select LEGO bricks and hardware.
KinderLab Robotics has expanded its STEAM robotics offerings with a new curriculum to develop computational thinking and computer science skills for students in grades 3-5.
How will evolutions in education technology impact schools and districts in the coming year? Here's what the experts told us.
Immersive learning company zSpace has announced the zSpace Imagine Learning Solution, a headset-free AR/VR laptop system designed for elementary education. The all-in-one platform integrates hardware, software, and hands-on lessons to create dynamic learning experiences for young students.
Robotic telescope platform and astronomy education provider Slooh has launched a new NGSS-aligned Earth Science curriculum for grades 5-9 designed for Earth science and career and technical education IT courses.
Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.
Furniture manufacturer KI has announced the results of its third annual Classroom Furniture Giveaway.
When evaluating which ed tech tools to adopt, evidence of impact is one of the most important factors to consider.