Elementary Ergonomics
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With the use of digital devices occupying a central role in students' lives, what was
a workplace issue long ignored by schools now demands their attention.
WHAT'S THE NO. 1 THREAT to young students
using computers today? According to Dan Odell, Microsoft's in-house ergonomist, when he asked parents
this very question, "the things they were most concerned
about were online predators and people taking advantage of
their kids. Ergonomics was fairly far down the list."
Unfortunately, that same lack of regard for ergonomics
can be found among educators as well. Ask one and you're
almost sure to be met by a confession that the topic rates as
a low priority in most schools.
Perhaps it's the dry tone of the word itself that is to blame.
Ergonomics, or the discipline of arranging the environment to
fit the person in it, doesn't sound terribly exciting. But with
as much time as we now spend on computers, Odell believes
it is more relevant than ever. "If we're not conscious of using
computers appropriately," he says, "we put ourselves at risk
for potentially disabling injuries."
Ergonomics has long been considered essential in the
workplace for avoiding visual and musculoskeletal injury and
discomfort, and Odell sees K-12 coming on board.
"There is a growing awareness of how much of an
impact there is on students. A lot of the ergonomists
I work with at different companies have
been noticing that students are graduating from
college and coming into the workforce already with
chronic repetitive strain-injury problems. It seems
at least from the anecdotal stuff that it's important
to start focusing more on the student population."
Teaching Ergonomics
Susan Murphey, president of Essential Ergonomics, is doing just that.
As community projects chair of the Puget Sound
Human Factors and Ergonomics Society in Washington state, she is heading
a project called Technically Cool Computing. The
program, which she piloted in May at Washington's
Shoreline School District, where her children have
attended school, teaches kids how to evaluate
their computer workstations and work habits to
reduce their risk for musculoskeletal injuries.
Break Time
BOSTON UNIVERSITY occupational therapy
professor Karen Jacobs offers a free software program
available for download on her website called Stretch Break for Kids, which provides
an external cue to take breaks while working at the computer.
"When you think of the cumulative effects-- text messaging,
gaming, computer use-- all of that adds up," she says. She
points to her own children. "My daughter as a middle schooler
was building PowerPoints and video presentations… [but she
was] taught absolutely nothing about ergonomics."
The goal of Technically Cool Computing is to determine how
to educate young students about ergonomics in an engaging
way. Murphey believes the way to do that is by giving students
and teachers a kit they can use to examine their own tech
habits. She explains that the goal is to make the kit as plug-and-play as possible, so it can be incorporated anywhere in the
curriculum. "If students have a technology class, it could go
there," she says. "If they don't, it could go in science as they
learn about tendons and muscle."
Each kit contains a low-cost digital camera, graphics on a
transparency to evaluate posture, an instruction worksheet,
and a PowerPoint presentation. The students take photos of
each other, use the transparencies to evaluate each other's
posture in the photos, then adjust their computer workstations accordingly. The kit also addresses other computing environments
that may be less than ideal. This is an important
feature, says Microsoft's Odell, who also volunteers with the
Puget Sound ergonomics group. He cites a Microsoft study,
soon to be published in the journal Work, which found that
students with laptops often use them in unconventional
ways-- "like lying on their stomach on the floor," he says--
which can further predispose them to injury.
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