Epson today unveiled two new ultra-short-throw models in its BrightLink line of projectors, both using a “virtually maintenance-free” laser light source.
"Project Chimera," as it's called, allows remote students to sit in on classes in real time, watching live streams of lectures and interacting with each other, as well as the teacher and the on-site students.
A company that produces virtual laboratory simulations for education has struck a deal with the Danish Ministry of Education to provide its schools with access to its programs. Beginning this month, students in lower secondary (grades 8-10) and upper secondary grades will have access to STEM-focused simulations from Labster, which has its headquarters in Denmark.
Researchers at the University of Michigan and other institutions have examined the challenges of teachers implementing behavior management strategies and come up with a classroom display prototype that can be used by students themselves.
The education sector is forecast to spend more than $6 billion annually on augmented and virtual reality technologies by 2023. Funding for the technologies remains a major hurdle to adoption, but price points for equipment are dropping rapidly.
BenQ has updated its Premium RP Series of interactive flat panels with voice command delivered by Amazon Web Service (AWS). The voice activation takes the place of a physical remote control.
Nintendo is releasing its fourth do-it-yourself cardboard kit this week. Nintendo Labo VR KIT provides an introduction to virtual reality.
High schoolers are handling much of the content programming for a new digital sign deployment in their district.
Alive Studios is adding two new components to its Math alive augmented reality system designed for pre-K and kindergarten (and for grades 1 to 3 as an intervention).
AAXA Technologies, known for its micro and pico projectors, has launched a new 4K/ultra HD-resolution "mini projector" that comes in at less than a thousand bucks.