Collaboration & Web 2.0


How an Educator’s Persistence Led to a Student Leadership Initiative & the Most Popular Minecraft Edu Game of All Time

When Felisa Ford and her instructional tech colleagues in Atlanta had trouble getting the district's teachers on board with using Minecraft: Education Edition, she created a student ambassador program to empower young Minecraft experts to coach other students and teachers, and it was so successful that Microsoft started a learning path for educators to sponsor their own local student ambassador programs. Then came Good Trouble.

How Better Communication with Parents, Students Boosts School Safety & Improves Incident Responses

An expert in school safety solutions explains that K-12 administrators must communicate openly and often with students, staff, and families as they prepare a thorough crisis-response plan — and better communication will enable schools to effectively execute preparation, response, and recovery — before, during and after an emergency.

Schmedlen, Mullin, Blackman, Clerkley, Vijiasingam, Terry, Crawford, & Hansen Take New Ed Tech Leadership Roles

People on the Move ed tech newsmakers include Gus Schmedlen at Texthelp; Jennifer Mullin at DreamBox Learning; Donna Blackman at Stride; Cheretta Clerkley at ISTE; Shiren Vijiasingam at Instructure; Shannon Terry and Kate Crawford at Safari Montage; and William Hansen at Building Hope.

Survey Shows Teachers See Play and Choice in Learning Methods As Key to Student Engagement

A recent survey of teachers by Kahoot reveals that educators see playful learning and student choice in learning methods as vital to helping boost student engagement and outcomes, according to a new report from the ed tech company.

Annual Camp Promethean Free Virtual Learning Event for Educators is Thursday

Ed tech provider Promethean will host its annual Camp Promethean virtual professional learning event on Thursday, July 14 from 9 a.m. to 8 p.m. EDT, and participation is free for educators, the company said in a news release.

Five Steps to Creating a Winning Esports Space At Any School

An esports expert shares five key steps to creating a school esports space for an engaged esports team and to ensure your program is successful at instilling social-emotional learning, technical skills and STEM skills in participating students.

New National Partnership for Student Success Aims to Grow Tutoring & Mentoring Programs, Boost Student Recovery

The U.S. Department of Education today launched the National Partnership for Student Success, a coalition with education and service organizations formed to help the nation’s public schools implement and improve high-impact tutoring, mentoring, and similar programs to boost pandemic learning loss recovery efforts and better support student well-being.

How the PowerSchool Dashboards Work in Unified Insights, Unified Curriculum & Instruction: Ed Tech Chat from ISTE Live 2022

From #ISTELive22, Sam Sale showed THE Journal readers how the educator dashboard of two PowerSchool K–12 software solutions bring together multiple sources of data to simplify real-time interventions and lesson decision-making for teachers and administrators: Unified Insights with MTSS and Unified Classroom Curriculum and Instruction.

How ParentSquare Simplifies & Improves Parent-Teacher Communications: Ed Tech Chat from ISTE Live 2022

THE Journal's ISTELive2022 ed tech chat with ParentSquare Chief Strategy Officer Chad Stevens, who explains what ParentSquare does and how it simplifies and improves parent-teacher communications.

6 Tips for Education Leaders Working Toward Equitable Schools

A superintendent leading the effort in Rochester, N.Y., toward making K–12 schools more equitable shares advice for school leaders working to create equitable conditions in public schools.

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