Digital Media


Survey: 90% of Educators See AI as a Beacon for More Accessible Education

Digital curriculum provider Imagine Learning, in a new survey of K–12 educators’ perceptions and uses of generative AI, found that 90% of respondents believe the technology has the potential to make education more accessible for students who need personalized learning methods.

Montana to Implement DreamBox Math, Reading Plus Statewide for Grades 3–8

DreamBox Learning has been selected by the Montana Office of Public Instruction to provide its DreamBox Math and Reading Plus solutions to grades 3–8 statewide, according to a news release.

Majority of School Apps Advertising to Kids Even In SOPIPA States, ISL Data Shows

A new in-depth analysis from Internet Safety Labs’ 2022 K–12 EdTech Safety Benchmark Findings reveals alarming data about advertising in apps widely used by schools and finds that state privacy laws and third-party certifications claiming to keep students’ data private are often not making kids any safer.

Google's New Edu Features Boost Accessibility, Differentiation, Collaboration, and Security

Google for Education has unveiled a host of new features and integrations at ISTELive 23 happening this week in Philadelphia, all aimed at amplifying teacher impact and improving student outcomes, the company said on its blog.

Territorium is First in U.S. to Earn CLR 2 and Open Badges 3 Certifications

Ed tech provider Territorium has become the first U.S. company to earn certifications in CLR 2.0 and Open Badges 3.0 from 1EdTech, furthering its mission to standardize digital credentials — or “comprehensive learner records” — that are easily shared between digital wallets, the company said.

Turnitin AI Detector Analyzed 38M Submissions in its First 6 Weeks; Updates Answer Educator Feedback

In the first six weeks of educators using Turnitin’s new AI writing detection feature, the platform processed 38.5 million submissions, finding that 3.5% of those submissions contained more than 80% AI-written text, and just under one-tenth of submissions contained at least 20% AI-written text.

Stride and Ocean Visions Building Ocean Sustainability World Project in Minecraft

Digital learning provider Stride has announced a partnership with nonprofit research network Ocean Visions to build instructional content for Minecraft: Education Edition to teach students about the science of oceans and support the goals of the United Nations Decade of Ocean Science for Sustainable Development, according to a news release.

OpenAI-Based Instructional Design Generator Nolej AI Now Available

A French generative AI ed tech startup called Nolej (pronounced “knowledge”) has quietly launched a new OpenAI-based instructional content generator for educators, called Nolej AI, ahead of its official introduction at BETT in London on March 30 and a planned commercial debut at the ASU+GSV Summit on April 19, the company's chairman told THE Journal.

Why Ed Tech is Not Endorsing a Ban on ChatGPT in Schools

Depending on who’s speaking, ChatGPT is projected to either further erode K-12 learning outcomes or it will boost writing instruction and overall learning outcomes when used with appropriate guardrails. Several education technology leaders explained to THE Journal why they fall in the second category and how K-12 education should and can embrace ChatGPT in classrooms.

Why Our Technology Nonprofit is Embracing ChatGPT and AI in Education

A technology educator shares how her nonprofit is using ChatGPT to help students participating in Technovation programs go further in their brainstorming and ideation as they aim to develop AI-based solutions to real-world problems. Here’s a concrete example from our program: Students in one group were interested in developing technology-based solutions to food wastage and conservation, encouraging more students to read, exercise, and be more inclusive.

Whitepapers