Learning Resources

Interactive Tool to Let Students Play with Math

Graspable essentially allows students to rearrange terms on the screen to solve math equations, recording and sharing all of the steps they take to arrive at their answer with the teacher.

Droid Inventor Kit from littleBits, Disney and Lucasfilm Channels Star Wars

Ahead of the Force Friday II global event this week, littleBits released a new kit that gives kids step-by-step instructions on how to build a droid fit for the Star Wars universe.

Kahoot! Debuts Studio of Curriculum-Aligned Games for K–12

Initially, the Kahoot! Studio will include a math collection that aligns to Common Core standards in algebra, fractions and geometry, which teachers can edit if needed to match specific standards or needs.

Underwater 360 Degree Camera from Boxfish Shoots 5K Video

The Boxfish 360 can continuously record 5K-UDH video or time-lapse photos for up to three hours, helping take away some of the time-pressure associated with filming underwater.

New Quizlet Feature Lets Students Customize Study Materials with Pictures

Diagrams allows students to annotate images, maps and other graphics with information, helping them to study efficiently and interactively.

PublicSchoolWORKS Debuts Online Concussion Trainings to Keep Student Athletes Safe

In an effort to keep student athletes safe, PublicSchoolWORKS has released a suite of concussion-related safety trainings for coaches, educators, nurses or other staff clinicians at schools.

Dept. of Defense Youth STEM Program to Explore Next-Generation Technologies

Now in its 15th year since its nationwide expansion in 2002, DoD STARBASE will introduce augmented reality (AR) and Internet of Things (IoT) concepts into its curriculum. Program participants will soon be able to use ThingWorx Studio, a solution that transforms IoT applications into immersive AR experiences.

Adaptive Diagnostic Aims to Build Student Confidence in Math

A new adaptive diagnostic for math has been added to IXL, a personalized learning program that is used by one in nine students in the United States.

Brown U Students Develop VR History Experience for Use in Education

A virtual reality artist-in-residence at Brown University and 14 undergraduate students are working on an independent study project designed to bring the Gaspee Affair to virtual reality and education.

FIRST Challenges Students to Understand Water Use for Upcoming Season

FIRST, an international nonprofit organization, selected water as the theme for the 2017-2018 FIRST LEGO League and FIRST LEGO League Jr. seasons. In addition, LEGO is out with lesson plans for a range of STEM topics, available to teachers at no-cost.

THE News Update

Sign up for our newsletter.

I agree to this site's Privacy Policy.