THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Education to Help Drive VR Growth

Education is one of the categories that will help propel the massive growth of virtual reality over the next five years.

Social-Emotional Learning (SEL): Helping teachers to address their children’s emotional needs

Continuing with our blogs that investigate SEL (social and emotional learning), in this week’s post, we explore the role that the classroom teacher can play in helping our children develop those critically important social and emotional skills and habits. The blogpost is written by a noted expert on children, teachers, and education, Dr. Shelja Sen, who is based in Delhi, India and is a co-founder of ChildrenFirst, a center that provides children with mental health care solutions.

School Uses VR to Introduce Students to New Situations

A British school that works with people who have severe autism is turning to virtual reality to help its students try out new experiences.

Acer Shows Off New Models for Ed and Esports

Acer has introduced new additions to its Chromebook, Windows and esports lines.

Social-Emotional Learning (SEL): How are we going to address our children’s emotional needs?

Our children are hungry — food-wise and emotion-wise. Schools have addressed the former and they are starting to address the latter. In this beginning blog post on SEL — social and emotional learning — we define it, raise a few provocative questions, and then we hear from Dr. Tyralynn Frazier, an SEL expert, who explores “SEL and Equity.” A very good place to start!

Using Technology to Inspire Creativity Boosts Student Outcomes

Teachers who encourage their students to become more creative with online tools can promote more student engagement, according to a new report from Gallup.

Female student using Minecraft

Girls Who Game Program Provides Access to STEM Opportunities

Microsoft and Dell Technologies are working together to encourage girls to become interested in STEM through an after-school pilot program.

A rendering of the Dream Machine at National Children’s Museum.

National Children's Museum to Reopen in November

The hybrid children’s museum and science center is getting support from Microsoft and Amazon to fund exhibitions targeted at children ages 12 and under.

School Community Closed by Dorian Gets iPad Shipment

A school shuttered by Hurricane Dorian in early September is receiving a shipment of Apple iPads to be used by students and teachers.

St. Louis High Schoolers Get Free Phones, Cell Service

High school students in St. Louis Public School District received free smartphones and wireless connectivity from wireless provider Sprint as part of the 1million Project.