K-12 Technology News
Here you'll find the latest news from the education technology world, from the newest hardware and software releases to policy and funding updates to research reports to school and district tech initiatives. Looking for more in-depth coverage of important topics? Be sure to visit our Features page.
Furniture manufacturer KI has announced the results of its third annual Classroom Furniture Giveaway.
Grants of up to $5,000 are available for educators to implement innovative and effective forms of learning.
Microsoft has introduced a handful of new security tools and updates, which the company said adhere to its Secure Future Initiative, a set of three core tenets emphasizing "secure by design, secure by default and secure operations."
A report from the Cloud Security Alliance highlights the need for AI audits that extend beyond regulatory compliance, and advocates for a risk-based, comprehensive methodology designed to foster trust in rapidly evolving intelligent systems.
Microsoft has introduced new and enhanced features for Microsoft 365 Copilot, including Copilot Actions, new AI "agents," and a Copilot Control System.
Common Sense Media, the nonprofit provider of entertainment and technology recommendations for families, and AI research and development company OpenAI have teamed up to create a free AI training course.
Seventeen companies were selected as winners for their product achievements.
Open source solution provider Red Hat has released Red Hat Enterprise Linux (RHEL) 9.5, the latest version of its flagship Linux platform.
Case Systems recently announced the launch of SALTO, a line of classroom fixtures and installations for K–12 learning spaces like STEM labs, art rooms, and makerspaces. The product line is designed to provide teachers with flexibility and adaptability, enabling them to shift between collaborative and individual learning environments.
STEAM curriculum provider TinkRworks and 1st Maker Space, a provider of customized makerspaces and STEAM labs, have partnered to help foster hands-on learning in STEAM classrooms.