STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.

How to Use a 3D Printer to Get Students into Design and Engineering

Ffrom Alief ISD in Houston, Texas, teachers Daniel O’Kilen and Carolyn Dersen, shard their enthusiasm for using 3D printing to entice students to learn STEAM concepts at a Tuesday session of the annual convention of the Texas Computer Education Association, and shared their free online guide “11 Classroom Lessons To Use With Your 3D Printer,”

$25,000 School Grant Program Focuses on STEM

Discovery Education and the Siemens Foundation will award five schools $5,000 each to fund STEM-related activities. The 2022 Possibility Grant Sweepstakes is open for applications now.

Possibility Grant Sweepstakes Now Open for Entries

Entries are now being accepted for the 2022 Possibility Grant Sweepstakes, which awards five U.S. K–12 schools chosen during a random drawing a $5,000 STEM grant each to purchase supplies and technology for any STEM-related initiative.

Tinkercad Circuits Now Works Seamlessly With Fusion 360, Autodesk Says

Tinkercad, the free browser-based app from Autodesk that teaches students design, engineering, and coding, has made its student electronics design platform work seamlessly with Fusion 360, a professional-grade CAD/CAM/CAE tool used by industry professionals across manufacturing, machining, engineering, and industrial design, the company recently announced.

Analysis of 23K Aptitude Assessments in Utah Shows Large Gaps Between Students' Talents, Career Interests

YouScience, a provider of aptitude-based assessments, personalized career guidance, and industry-recognized certifications, today released its new statewide talent report of over 23,000 Utah middle school and high school students that shows a large gap between students’ aptitude and their career interests.

STEAM Emphasis, Resources Added to California K–12 Online Content Project for Students and Educators

California's 6 million K–12 students and over 300,000 educators now have free online access to science, technology, engineering, arts, and math learning resources from Gale, an expansion of California’s K–12 Online Content Project.

Medtronic Foundation Pledges $4M, Employee Volunteerism to 13 STEM Programs Serving Underrepresented Students

The Medtronic Foundation has announced it will invest nearly $4 million in 13 education organizations serving underrepresented and underserved K–12 students in Minnesota, Northern California, and Puerto Rico, in an effort to create opportunity for economic advancement through STEM education.

Space Exploration Available to Classrooms Worldwide with New Online Telescope for Teachers

Slooh, the award-winning provider of online, live telescope feeds to students, announced this week it is offering an affordable way for teachers to bring space exploration to all students with the Online Telescope for Teachers.

151 Ohio Classrooms Awarded STEM Learning Funds Totaling $687K

The Ohio STEM Learning Network announced this week it will award 151 educators with grants of up $5,000 each to create new STEM classroom projects, with a total investment of $687,500.

CodeSpark Academy Adds New Adventure Game Design Tools

CodeSpark Academy, a popular learn-to-code app for kids ages 5–10, announced today the launch of “Adventure Game,” a powerful new set of design tools that allows users to use code to create open-ended role-playing games, inspired by classic hit games like “The Legend of Zelda” and “Animal Crossing.”