NASEF Runs Non-Player Esports Challenge
- By Dian Schaffhauser
- 05/21/20
Esports
clubs have until May 29, Friday, to submit their entries to the NASEF
"Beyond
the Game Challenge."
This competition, being run by the North
America Scholastic Esports Federation,
asks club members to show off their skills that have nothing to do
with playing online video games, whether that's running events,
raising money, handling behind-the-scenes operations, creating fan
art or other activities. Prize bundles include $500 individual
scholarships and esports club grants, along with gift cards, a pizza
party, tech gear and recognition on the NASEF website and social
media.
"We
want to see students' passion for esports and their clubs come alive
this spring!," the official
directions proclaim.
"Use those creativity, curiosity, problem-solving and critical
thinking skills to take on one or more challenges." This
competition is intended not for players, necessarily, but for content
creators, strategists, entrepreneurs and organizers.
The
challenges roster includes:
-
"Clip
it," for clubs or participants who want to share their photos
and videos of club activities;
-
"We're
going live," to show off live streaming skills;
-
"Time
to party," to show how to run a viewing party, whether
on-campus or virtually;
-
"When
I grow up," to share an interview done with somebody in the
esports industry;
-
"Bring
the game to life," to create digital fan art inspired by a
favorite game;
-
"Getting
into character," to put together a cosplay costume;
-
"Characters
come alive," to produce fine art fan art;
-
"Making
money moves," to host a fundraiser;
-
"Let's
get hype," to create a club or team video;
-
"Achieve
peak performance," to submit a healthy gaming plan for the team
or club;
-
"Adopt
a bot," to create a Discord server and implement a bot in it;
-
"Fix
the meta," to analyze a recent game patch and why it makes the
game-playing better;
-
"Blocks
rock," to create an esports map using Minecraft; and
-
"Put
me in, coach!" to analyze game play with video-on-demand
reviews.
Participants
must be an active member of an esports club that is part of NASEF.
Entries need to be submitted by 5 p.m. Pacific time, May 29, 2020.
Full
details are on
the NASEF website.
About the Author
Dian Schaffhauser is a former senior contributing editor for 1105 Media's education publications THE Journal, Campus Technology and Spaces4Learning.