Researchers Find SEL Gains for Students in Esports

NASEF, the North America Scholastic Esports Federation, has found that students participating in esports showed "significant development" of STEM and workforce skills and social-emotional characteristics. The research was undertaken by the Connected Learning Lab at the University of California, Irvine. NASEF is a nonprofit that promotes the use of esports in schools.

Researchers Find SEL Gains for Students in Esports

Development of social-emotional learning through scholastic esports. Source:NASEF

Students engaged in NASEF activities showed growth in the skills needed for:

  • Science learning, particularly asking questions and defining problems, planning and carrying out investigations, analyzing and interpreting data and doing scientific explanations and design solutions;

  • Math learning, specifically problem solving, reasoning quantitatively, attending to structure, attending to regularity and choosing the appropriate math tool to use;

  • English language arts, and especially communicating information, constructing arguments and using evidence; and

  • Social emotional learning, including mentorship, modeling, affiliation, equity, teamwork, communication and leadership.

Students at low-income schools garnered the greatest benefits of the NASEF program, the research found, with "every significant difference between schools favoring poorer schools, not richer ones."

On the SEL front, students involved in NASEF clubs placed greater value on a number of social skills than students who weren't involved. Those included: perseverance, team building, empathy, critical thinking, effort in school, a sense of belonging, school engagement and school value. They were also "more keenly aware of their own needed growth in emotional regulation skills," the researchers noted.

The investigations have been overseen by Constance Steinkuehler, a professor of informatics in UC Irvine's School of Information & Computer Sciences.

A number of esports-related research reports are available on the Connected Learning Lab's website.

About the Author

Dian Schaffhauser is a former senior contributing editor for 1105 Media's education publications THE Journal, Campus Technology and Spaces4Learning.

Featured

  • interconnected blocks of data

    Rubrik Announces Immutable Backup for Okta Environments

    Rubrik has introduced Okta Recovery, extending its identity resilience platform to Okta with immutable backups and in-place recovery, while separately detailing its integration with Okta Identity Threat Protection for automated remediation.

  • stylized illustration of a desktop, laptop, tablet, and smartphone all displaying an orange AI icon

    Survey: AI Shifting from Cloud to PCs

    A recent Intel-commissioned report identifies a significant shift in AI adoption, moving away from the cloud and closer to the user. Businesses are increasingly turning to the specialized hardware of AI PCs, the survey found, recognizing their potential not just for productivity gains, but for revolutionizing IT efficiency, fortifying data security, and delivering a compelling return on investment by bringing AI capabilities directly to the edge.

  • magnifying glass highlighting the letters “AI” within lines of text

    New Turnitin Bypasser Detection Feature Helps Identify Use of AI Humanizer Tools

    Turnitin has expanded its AI writing detection capabilities with AI bypasser detection, a feature designed to help identify text that has been modified by AI humanizer tools.

  • Lumio by SMART Technologies

    Lumio by SMART Technologies Intros AI Assist, Class Sessions Tools

    Cloud-based learning platform Lumio by SMART Technologies has introduced two new features designed to streamline lesson delivery and enhance teacher organization.