DCMP Includes AI Scene Description Tool for Students with Visual Disabilities

The federally funded Described and Captioned Media Program (DCMP) has developed an "AI Scene Description Tool" add-on to its video player to increase accessibility to video content for blind students and those with a low vision disability. The tool is live and is currently in beta testing.

The tool uses artificial intelligence (AI) to "describe the visual elements of any frame within a paused video," the organization said.

This tool, a supplement to the program rather than a replacement ("DCMP will continue to produce audio description with talented writers and voicers," the organization said) creates a secondary audio track that describes visual information in an educational video. The student presses the "AI Scene Description" button to pause a video and ask detailed questions of the AI. Any paused scene is described via text-to-speech and transcribed.

This is especially helpful when there is "'quiet time' in a video, where the additional narration is inserted," DCMP added.

AI-generated scene descriptions rely "strongly on human-created metadata for each video," DCMP said, and "guardrails" are in place to keep AI responses "contextual to the video" using grade-appropriate vocabulary, educational standards, captions, and audio description. Students cannot have a conversation with the AI. User data is protected and never sent to the AI model, the organization said.

The DCMP program is available with free registration to any teacher or family with at least one early learner through Grade 12 disabled student. Each video has a "Provide Beta Feedback" button to share insights on how it's working for learners.

Teachers or students log in at dcmp.org and select the "beta AI Scene Description button under any video. Teachers give access to students by going to "Account > Students," and selecting "Allow students to use AI Scene Description."

DCMP is funded by the U.S. Department of Education under its Office of Special Education Programs (OSEP), and administered by the nonprofit National Association of the Deaf (NAD).

Visit the DCMP registration page to apply for a free membership and get access to its many educational resources for students who are deaf, blind, hard of hearing, visually impaired, or deaf-blind, and professional development resources for teachers, families, and other caregivers.

About the Author

Kate Lucariello is a former newspaper editor, EAST Lab high school teacher and college English teacher.

Featured

  • teacher and children working with a LEGO Education Science kit

    LEGO Education Debuts Science Kits for Hands-on Learning

    LEGO Education has announced a new learning solution to engage students in hands-on science learning. Available in three kits by grade band, LEGO Education Science provides 120-plus standards-aligned science lessons, teacher materials, and select LEGO bricks and hardware.

  • school building split in half, with one side collapsing into a dark hole

    Office of Educational Technology, National Center for Education Statistics Fall Victim to ED Cuts

    The U.S. Department of Education has announced cuts of nearly half of its staff, numbering more than 1,300 workers, according to AP reporting. While official details on the cuts are not available, early commentary on LinkedIn has revealed drastic cuts in the areas of educational technology and data.

  • Two digital hands made of interconnected lines and nodes shaking hands firmly against a minimal technological background

    IBM to Acquire AI and Data Solutions Provider DataStax

    IBM has announced the planned acquisition AI and data solutions provider DataStax, in a move aimed at enhancing its watsonx portfolio and advancing generative artificial intelligence (AI) capabilities for enterprises.

  • zSpace Imagine Learning Solution

    zSpace Debuts Headset-Free AR/VR System

    Immersive learning company zSpace has announced the zSpace Imagine Learning Solution, a headset-free AR/VR laptop system designed for elementary education. The all-in-one platform integrates hardware, software, and hands-on lessons to create dynamic learning experiences for young students.