THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Facebook is donating 500 virtual reality kits to Arkansas schools under a first-of-its-kind partnership between the social media company and the state, according to the Associated Press.
Consumer smartphone sales will rebound this year after hitting a three-year low in 2016, according to a new survey from Accenture.
Lenovo is showcasing the prototype for its own self-contained VR headset this week at the annual International Consumer Electronics Show (CES) in Las Vegas.
A new forecast from International Data Corp. estimates that the total worldwide spending on the Internet of Things will reach $1.29 trillion by 2020.
Maxst, a Seoul, South Korea-based augmented reality (AR) company, is introducing two new AR products Thursday at the International Consumer Electronics Show (CES) in Las Vegas, Jan. 5-8.
HTC Vive will be demonstrating more than 30 virtual reality experiences at this year’s International Consumer Electronics Show (CES) taking place in Las Vegas this week (Jan. 5-8).
While OER marketplaces tend to tout the amount and types of content on offer, we must remind ourselves that content is not curriculum — and it is curriculum that teachers actually want. We go on to describe the life-cycle of a digital lesson — and argue that support for all the life cycle phases is only just beginning to be provided.
- By Cathie Norris, Elliot Soloway
Augmented and virtual reality headset sales will see a compound annual growth rate of 108.3 percent from 2015 to 2020, according to a new report from International Data Corp.
Wearable computing devices need to be more useful to drive adoption, according to a new survey from Gartner.
Discovery Education has now begun to build virtual reality experiences into its digital content. Recently, the company announced the addition of three new VR components to its social studies products.
- By Dian Schaffhauser