STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
CodeMonkey, a game-based learning platform that can teach kids to code, has launched the Game Builder platform, which enables students to build and design their own online games.
OpenEd, an online library of standards-aligned educational assessments, homework and more resources for K–12 teachers, will be showcasing its platform at the ISTE (International Society for Education in Technology) conference taking place next week, June 25-28 in San Antonio, TX.
A3 Education, an education management and consulting company of 15 California schools, has partnered with Acer America to launch a free, online class this summer that equips students with programming skills to design and build Internet of things (IoT) devices.
Apple is inviting kids ages 6-12 to visit its retail stores this summer to learn to code, draw, edit videos and more on Mac computers at no cost.
Digital Promise has updated its interactive research map with new ways for education leaders, policymakers, Ed Tech companies, teachers, students and others to interact with the teaching and learning research.
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A program originally created by Grandview R-2 School District called the Missouri Online Summer Institute is offering more than 100 free summer school courses for students in grades 7-12 this summer, with newly added career and technical education and Advanced Placement courses.
Teenage boys say they are more likely to pursue STEM careers than girls, according to research recently published by nonprofit Junior Achievement and professional services firm EY (formerly Ernst & Young). More than one-third (36 percent) of boys surveyed said they would pursue STEM careers in the future, versus only 11 percent of girls.
The Micro:bit Educational Foundation in the United Kingdom has opened up availability for its micro:bit small-board computer to education customers in the United States and Canada
The Triple E Framework, developed by Liz Kolb, guides teachers in thinking through how to make effective use of specific technology in their specific classrooms. Available up to now primarily on the Triple E website, ISTE has just published Kolb’s book length treatment of Triple E — which we review in this week’s blog post!
- By Cathie Norris, Elliot Soloway