STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
It was bound to happen. A paper published by the conservative American Enterprise Institute suggested that the country may be putting too much emphasis on STEM and obscuring the "noncognitive skills" that are really needed, such as persistence and "character."
- By Dian Schaffhauser
- 12/05/18
The National Science and Technology Council has released a new report outlining the nation's goals for STEM education over the next five years.
Eight in 10 teachers believe that big tech companies — Microsoft, Google and Apple — need to help build computer science skills among their students. And three-quarters reported that they don't believe the government is doing enough to outfit schools to develop those skills.
- By Dian Schaffhauser
- 12/03/18
Amazon Web Services is making it easier for developers to develop, test and deploy robotics applications in the cloud through AWS RoboMaker.
At a recent meeting convened by the Jefferson Education Exchange, associations determined that more work is needed to make educators aware of the federal Institute of Education Sciences research.
Google has set aside a $25 million pool to fund research work by schools and other organizations using machine learning for "social good."
- By Dian Schaffhauser
- 11/14/18
A draft report from the National Academies of Sciences, Engineering, and Medicine examines citizen science, the concept that non-scientists can perform research that pushes scientific knowledge ahead. In the process, participants can learn scientific practices and content, but "only if the projects are designed to support learning."
- By Dian Schaffhauser
- 11/14/18
By participating, students get a feel for what it's like to work on a team tackling a real-world problem under time and resource constraints — similar to the experiences of professional mathematicians working in industry. The goal is to make math "relatable" and show its importance and value in addressing complex issues.
- By Dian Schaffhauser
- 11/13/18
An update to a free online music production program includes new virtual instruments and allows users to compose with their voices. Amped Studio 2.0 lets the user record and play both audio and MIDI content simultaneously on the same track, while also adding as many other instruments and effects as he or she wants.
- By Dian Schaffhauser
- 11/08/18
The U.S. Department of Education is renewing its commitment to STEM education through dedicating $279 million to fund programs.