STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Researchers at Digital Promise are developing a project to track the progress of computational thinking skills across the K–12 school spectrum through student feedback and teacher integration.
PCS Edventures is hosting a STEM-focused video contest that will award nearly $20,000 in drone gear to five students and their schools.
The Digital Promise Research team worked with school districts in its League of Innovative Schools to create an online tool that suggests resources for helping address common challenges found in education. The "Challenge Map" covers 36 different challenges, including supporting English language learners, assessing 21st century skills and addressing social-emotional learning.
- By Dian Schaffhauser
- 10/29/18
On Nov. 1, Microsoft will be releasing its newest Minecraft Hour of Code tutorial, which, according to a recent announcement, could be "possibly the most adventurous tutorial yet." The company has teamed up with Code.org for the release of "Voyage Aquatic," in which students "explore aquatic worlds and uncover hidden treasure" by writing code to instruct agents to execute commands.
- By Dian Schaffhauser
- 10/25/18
Harmony Public Schools, a charter network in Texas, will be dedicating a new five-year, $7.9 million grant to expand a STEM project-based learning model from middle and high school into its elementary schools. "Launching Elementary Academic Foundations to STEM" or "LEAF to STEM," as the initiative is named, will reach 7,000 students in 16 elementary schools.
- By Dian Schaffhauser
- 10/25/18
Nintendo is working with the nonprofit Institute of Play to bring its popular Labo kits for Nintendo Switch to classrooms in North America. The Institute of Play is developing STEAM curriculum and a teacher guide for Labo and is seeking classrooms to participate.
A new report from the National Academies of Sciences, Engineering and Medicine takes a comprehensive look at the state of English learners in STEM education and provides recommendations on ways to improve outcomes.
College, middle and high school students have the opportunity to win scholarships by showing off their 3D design prowess.
- By Dian Schaffhauser
- 10/22/18
Genesys Works teamed up with Columbia College Chicago Online to deliver online Swift coding programs for local students, using K-12 curriculum created by Apple for its Everyone Can Code initiative and resources created by the college.
- By Dian Schaffhauser
- 10/22/18
Discovery Education is hosting a free virtual field trip to a nuclear power plant Oct. 15, cosponsored with the Center for Nuclear Science and Technology Information. The event takes place between 1 p.m. and 1:30 p.m. Eastern time.
- By Dian Schaffhauser
- 10/12/18