Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
The expansion of content will address curriculum needs in STEM, social studies and American civics.
NVIDIA has launched its new Jetson Nano 2GB Developer Kit, a new system designed for “learning, building and teaching AI and robotics.”
Here are five reasons to use a robotics, coding and computing platform to attract and keep more students interested in STEM subjects and careers.
A company that creates space-based educational programs has released a new STEM kit that can be used by students in the classroom or at home.
The skillset of tomorrow’s leaders, our nation’s students, are currently taking shape, but there’s a major problem that’s setting them back: the lack of diversity in science, technology, engineering and math, better known as STEM.
Could a "moonshot" effort draw a million more girls and young women into STEM fields? That's the intent of new initiative that will embed STEM learning opportunities into out-of-school programs over the next five years.
Applications are now being accepted for the 2020 Technology Awards program sponsored by the National Science Teachers Association (NSTA) and ed tech company Vernier Software and Technology.
The North America Scholastic Esports Federation is hosting the first NASEF 2021 Digital Rube Goldberg Machine Minecraft Contest. Throughout this fall, teams of students will compete by imagining, designing and building machines using the block-oriented game; then, during the second half of the academic year in 2021, there will be a finals challenge when students will string together a series of designs to create a zany chain-reaction Rube Goldberg Machine.
New research has found that female students are still skeptical about the merits of computer science education and show less interest than male students in learning CS or pursuing careers in the field.
All families consider computer science to be an important subject for their kids to learn. But that's especially true for black parents and guardians.
The pandemic and resulting seismic shifts in school models opened the eyes of many to see technology use through a new lens. Now, armed with these experiential sightlines, many K-12 teachers, principals, administrators, and staff are investigating how to more effectively use technology resources to drive greater efficiency and effectiveness, including in teaching and learning.