STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Verizon Innovative Learning has expanded its free project-based summer program, a series of three-week, on-site camps called STEM Achievers, to include middle-school students in more under-resourced communities, a Verizon spokesperson said.
- By Kristal Kuykendall
- 07/12/22
Oct. 1, 2022, is the deadline to apply for the National Society of High School Scholars’ Educator of the Year Awards, with grant funds of $5,000 for the top award and nine finalist awards of $1,000 apiece.
- By Kristal Kuykendall
- 07/11/22
The National Society of High School Scholars’ STEAM Educator Grant, accepting applications through Aug. 15, is for high school educators who teach STEAM principles or subjects and are currently employed at a public or private high school in the United States.
- By Kristal Kuykendall
- 07/11/22
An esports expert shares five key steps to creating a school esports space for an engaged esports team and to ensure your program is successful at instilling social-emotional learning, technical skills and STEM skills in participating students.
- By Christina Counts
- 07/07/22
A technology teacher from New York explains how the online STEM instruction platform CoderZ is an accessible method of teaching coding and helps him introduce students to some of the realities of working in IT and prepares his students for success in the workplace.
From ISTE Live 2022 this week in New Orleans, take a sneak peek into the Codelicious K–12 computer science curriculum, built to be easily integrated into existing instruction and across subjects — and accessible to all teachers regardless of their familiarity with computer science principles.
- By Kristal Kuykendall
- 07/01/22
From ISTE Live 2022 this week in New Orleans, Ashlynn Schindler-Kota introduces THE Journal readers to CoderZ’s game-based coding education platform that teaches kids ages 8+ coding, STEM, computer science, and critical life skills — and why even teachers with no computer science experience can teach coding using CoderZ.
- By Kristal Kuykendall
- 06/30/22
McGraw Hill and Verizon this week launched a new, free app for K–12 to bring augmented reality to the classroom.
Pear Deck has announced a collaboration with EiE to offer STEM-focused lessons for K–12. The news was announced today at the ISTELive 22 conference taking place this week in New Orleans.
A STEM education expert from DigitalEd shares advice for teachers on how to help students overcome the "I'm just not good at math" mentality using classroom technology and early interventions.
- By Louise Krmpotic
- 06/22/22