Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Topics include effervescence, chromatography, liquids in microgravity, and Newton's law. The six scripted experiments include explanatory videos, standards alignment, a materials list, set up information and step-by-step instructions for teachers to use in the classroom, to prepare their students for the live lessons from space that Christa McAuliffe had planned to teach.
UBTECH Education is looking to expose more students to robotics and engineering through a new competitive grant program targeted toward school districts.
Pitsco Education and SmartGurlz are partnering to launch a new coding solution to increase diversity awareness among third to fifth graders.
Wonder Workshop's Class Connect is designed to equip educators with online tools that can track student progress with coding and robotics lessons.
The Microsoft-NASA collaboration will give students hands-on experiences to think about the considerations that astronauts need to think about when living in space.
Microsoft is making changes to its education apps to enable more interactive learning experiences.
MIND Research Institute is releasing an update to ST Math that includes new group activities centered around math games.
As these teachers have come to understand, you don't have to be technically minded to introduce your students to the important concepts behind artificial intelligence.
Institute of Play, a nonprofit in New York City that pioneered and promoted the use of gaming principles for learning, has decided to shutter operations, effective by the end of summer. The organization said it would hand over its learning assets to the Connected Learning Lab at the University of California, Irvine.
A new guide has provided insight for school administrators who are struggling to implement equitable K-12 computer science education.
This guide is designed to help you find quick wins in your zero trust journey and continue making progress toward zero trust security. By studying enterprises with mature implementations of zero trust, we found:
Zero trust progress is possible regardless of organization size or IT infrastructure complexity. Institutions with high zero trust maturity are twice as likely to achieve resilience.