STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Carnegie Mellon CS Academy Creating Free High School Coding Curriculum

Carnegie Mellon University has launched a free, online curriculum for high school students to help instructors teach programming skills using graphics and animations. The lessons were developed by the new CMU Computer Science Academy, part of the School of Computer Science.

STEM Remains Strong Contender for DonorsChoose Dollars

STEM projects are continuing to make the top 10 as a category on teacher funding site DonorsChoose. According to the organization, over the past four years, computer science and coding projects grew two and a half times faster than other project types.

GitHub Classroom Adds Multi-Class Support

An online open source program originally designed to help software developers collaborate but then modified to help teachers manage computer science-oriented workflows in their classrooms has added a function intended to simplify its use across the school.

Microsoft, VictoryVR Release Free STEM VR Curriculum

Microsoft and VictoryVR have made a library of virtual-reality-based science content available free to schools that are using headsets running Microsoft Windows Mixed Reality.

Students Encouraged to Share Video Math Pitches

Students who appreciate math have almost a month to create an "elevator speech" video telling others why math is important and relevant. One winner will have his or her one- or two-minute movie shown during an upcoming math conference and win $1,000.

Developing Robotic Kids

Robotics programs across the country are appealing to non-STEM-oriented students too, even as they learn science, tech, engineering and math (along with a whole bunch of soft skills) on the side.

Biology Class Dissections to Get Virtual Treatment

While dissections are an integral part of most biology classes, many states now have laws in place that give students the right to opt out of animal dissections. The new solution offers schools an option, starting with a VR frog, which is expected to be available in this quarter.

North Carolina School Adds VR Headset System for STEAM Education

The project was undertaken by video game lover and STEM coach, Jennifer Snyder, who saw the gear in use at the University of North Carolina Charlotte and added it to her wish list.

MakerBot Publishes Step-by-Step Guide for Adding 3D Printing to STEAM Lessons

To help educators understand how to set up STEM-oriented 3D printing experiences for their students, MakerBot, which sells 3D printers, has put together a bundle of free resources for teachers, available in its educator program.

KinderLab Robotics Releases K–2 Robotics and Coding Curriculum

KinderLab Robotics has released a new curriculum for early elementary grades designed to support education in robotics, coding and computational thinking. "Growing with KIBO - A Progressive Robotics Curriculum for Grades K–2" also offers integration with arts and literacy activities.

Whitepapers