STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Crafting a National Research Agenda

At a recent meeting convened by the Jefferson Education Exchange, associations determined that more work is needed to make educators aware of the federal Institute of Education Sciences research.

Google Program Offers Funding for AI, Machine Learning Projects

Google has set aside a $25 million pool to fund research work by schools and other organizations using machine learning for "social good."

Developing Citizen Science Projects to Help People Learn

A draft report from the National Academies of Sciences, Engineering, and Medicine examines citizen science, the concept that non-scientists can perform research that pushes scientific knowledge ahead. In the process, participants can learn scientific practices and content, but "only if the projects are designed to support learning."

Free Online Math Competition Awarding $100k for Juniors, Seniors Opens for Registration

By participating, students get a feel for what it's like to work on a team tackling a real-world problem under time and resource constraints — similar to the experiences of professional mathematicians working in industry. The goal is to make math "relatable" and show its importance and value in addressing complex issues.

Free Online Music Program Adds New Instruments and Voice Composition

An update to a free online music production program includes new virtual instruments and allows users to compose with their voices. Amped Studio 2.0 lets the user record and play both audio and MIDI content simultaneously on the same track, while also adding as many other instruments and effects as he or she wants.

ED Pumps $279 Million into STEM Programs

The U.S. Department of Education is renewing its commitment to STEM education through dedicating $279 million to fund programs.

Developing a Consistent Approach to Computational Thinking Opportunities

Researchers at Digital Promise are developing a project to track the progress of computational thinking skills across the K–12 school spectrum through student feedback and teacher integration.

STEM Contest to Award $20,000 in Drone Gear

PCS Edventures is hosting a STEM-focused video contest that will award nearly $20,000 in drone gear to five students and their schools.

Digital Promise Develops 'Map' to Help Schools Face Common Challenges

The Digital Promise Research team worked with school districts in its League of Innovative Schools to create an online tool that suggests resources for helping address common challenges found in education. The "Challenge Map" covers 36 different challenges, including supporting English language learners, assessing 21st century skills and addressing social-emotional learning.

Minecraft, Code.org Releasing New Hour of Code Tutorial

On Nov. 1, Microsoft will be releasing its newest Minecraft Hour of Code tutorial, which, according to a recent announcement, could be "possibly the most adventurous tutorial yet." The company has teamed up with Code.org for the release of "Voyage Aquatic," in which students "explore aquatic worlds and uncover hidden treasure" by writing code to instruct agents to execute commands.

Whitepapers