STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Harmony Public Schools, a charter network in Texas, will be dedicating a new five-year, $7.9 million grant to expand a STEM project-based learning model from middle and high school into its elementary schools. "Launching Elementary Academic Foundations to STEM" or "LEAF to STEM," as the initiative is named, will reach 7,000 students in 16 elementary schools.
- By Dian Schaffhauser
- 10/25/18
Nintendo is working with the nonprofit Institute of Play to bring its popular Labo kits for Nintendo Switch to classrooms in North America. The Institute of Play is developing STEAM curriculum and a teacher guide for Labo and is seeking classrooms to participate.
A new report from the National Academies of Sciences, Engineering and Medicine takes a comprehensive look at the state of English learners in STEM education and provides recommendations on ways to improve outcomes.
College, middle and high school students have the opportunity to win scholarships by showing off their 3D design prowess.
- By Dian Schaffhauser
- 10/22/18
Genesys Works teamed up with Columbia College Chicago Online to deliver online Swift coding programs for local students, using K-12 curriculum created by Apple for its Everyone Can Code initiative and resources created by the college.
- By Dian Schaffhauser
- 10/22/18
Discovery Education is hosting a free virtual field trip to a nuclear power plant Oct. 15, cosponsored with the Center for Nuclear Science and Technology Information. The event takes place between 1 p.m. and 1:30 p.m. Eastern time.
- By Dian Schaffhauser
- 10/12/18
While teachers strongly support the infusion of technology into student learning, a survey found that their schools still face multiple hurdles in that pursuit, including a lack of computing devices, too much emphasis on passive activities and insufficient professional development to help educators understand how to teach with tech.
- By Dian Schaffhauser
- 10/11/18
The grants, which can range up to $40,000, are intended to help fund after-school programs for middle and high school students — especially those at risk — to develop expertise in the use of technology, along with "life skills," such as goal setting, conflict resolution and effective communication.
- By Dian Schaffhauser
- 10/10/18
Forty-one states didn't graduate a single new teacher prepared to teach CS.
- By Dian Schaffhauser
- 10/08/18
GitHub has released Classroom Assistant, a tool intended to help streamline the grading process for teachers using Classroom on its open-source service that allows developers to share and collaborate on code.
- By Dian Schaffhauser
- 10/08/18