STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
GitHub has released Classroom Assistant, a tool intended to help streamline the grading process for teachers using Classroom on its open-source service that allows developers to share and collaborate on code.
- By Dian Schaffhauser
- 10/08/18
Just as the College Board announced new resources and processes for its Advanced Placement exams, the organization also said that the number of students tackling an AP Computer Science assessment grew by nearly a third over last year's count. That count includes record participation by underrepresented groups, including girls and black and Latinx students.
- By Dian Schaffhauser
- 10/03/18
The 2019 Vernier/NSTA Technology Awards program is now open, offering up to $5.500 for "the innovative use of data-collection technology using a computer, tablet, graphing calculator, or other handheld in the science classroom."
Next, the state will finalize a plan for scaling up CS education, including how to support teachers. That's expected to be approved by March 2019.
- By Dian Schaffhauser
- 10/01/18
Elementary math encompasses essential first steps on the path to understanding numbers and their uses, patterns, and relationships. Along the way, students learn the skills of counting, estimation, rounding, representing data, and measurement. These concepts are used in everyday life and are an essential first step to understanding science and its processes.
- By Common Sense Education

- 09/25/18
The Museum of Science of Boston's school curriculum division, EiE, has released two Engineering curricula, one for kindergarten and one for preschool and pre-K programs, the first of their kind of early learners.
A new study found that girls made up an ever-declining share of the top achievers in a math competition with every passing year of high school.
- By Dian Schaffhauser
- 09/13/18
KinderLab Robotics, maker of the KIBO robotics kit, has released a curriculum guide that provides lesson plans for student self-directed activities that can take place in a makerspace or other school activity center.
littleBits, the company that introduced sets of electronic building blocks for use in classrooms to help students learn how technology works, has launched three new STEAM kits for ages 8-plus to inspire them to invent.
- By Dian Schaffhauser
- 09/12/18
Minecraft: Education Edition has formally been released on the iOS platform.