STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Amazon Future Engineer is working with Georgia Tech and Pharrell Williams' nonprofit YELLOW in a new K-12 competition intended to push students to understand how music, computer science and entrepreneurship can be tools used to advance equity.
CodeWizardsHQ, a leading online coding school for kids ages 8–18, is celebrating Computer Science Education Week by offering a special introductory class for kids that also benefits their schools’ parent-teacher organizations.
Educators have about a month left to submit inquiries for a program that awards grants for innovative music programs of up to $10,000.
Deadlines are nearing for 15 awards and grants from the National Science Teacher Association for K–12 teachers and students in the sciences. There are 14 teacher awards open for applications/nominations and one award open to female students in grades 5–8. The deadlines for most are Dec. 15, 2021, with the remaining deadlines being December 17.
Collaborative lessons help teachers accelerate learning for all students in math, literacy, and SEL.
Data analytics company SAS and education technology company Sphero are working together to bring data analytics and robot coding — along with soft skills — to students with visual impairments.
Education technology company Twig Education has produced a new version of STEM curriculum for grades 6-8. Twig Middle School Science Next Gen features, among other resources, videos of scientists around the world, filmed on location, as they share their areas of expertise, including in subjects such as mechanical engineering, food sustainability, volcano eruptions and space exploration.
Minecraft Education Edition has released a new, free Hour of Code. "Timecraft" lets students learn basic coding concepts while correcting "mysterious mishaps" throughout history.
A new survey of 1,000 parents of school-age children found that nearly half (48%) reported technological barriers that hindered their kids' academic success over the last year. Barriers included limited equipment, lack of Wi-Fi and other factors.
A large majority of students age 10 and younger are being taught STEM at school, and parents can't seem to get enough of it. A survey of 1,000 parents of students aged 10 and younger found that 78% reported that their kids are learning STEM-based curricula at least weekly. And 73% of parents want schools to adopt more STEM learning.