STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
ED is funding an effort to widen the scope of a national initiative aimed at providing STEM resources and training for museums and science centers.
Of five major content areas covered in math classes — numbers and operations, measurement, geometry, data and statistics, and algebra and functions — teachers are putting a bigger emphasis particularly on algebra and functions in math class beyond what they were doing a dozen years earlier. And in science, students are discussing the kinds of problems engineers solve more frequently.
- By Dian Schaffhauser
- 09/03/19
Georgia State University, Clayton County Public Schools and Curriculum Associates are working together to find ways to effectively teach math and improve student achievement.
Vernier Software & Technology is introducing two new sensors to help students understand human physiology.
Registration is now open for the third annual Cyber Robotics Coding Competition.
The FIRST LEGO League Jr. Discovery Edition will invite teams of four children to build a solution to a given challenge using LEGO DUPLO pieces. The goals are to help them gain confidence, begin to develop skills for facing future challenges and discover the fun of learning.
- By Dian Schaffhauser
- 08/27/19
The College Board has released some preliminary data on the Advanced Placement Computer Science Principles assessment for 2019. Three years after the launch of the course and its exam, according to the nonprofit, participation has more than doubled. Over the same period, the number of female students and students of color tackling AP CSP also more than doubled.
- By Dian Schaffhauser
- 08/19/19
In the previous two years teachers have received almost $190,000 to support their classroom needs.
- By Dian Schaffhauser
- 08/12/19
T-Mobile is kicking off its second annual competition to encourage young people to create projects that can help their local communities.
Google’s contest to help students develop new ideas to further their STEM educations has selected its winners.