Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
New research has found that female students are still skeptical about the merits of computer science education and show less interest than male students in learning CS or pursuing careers in the field.
All families consider computer science to be an important subject for their kids to learn. But that's especially true for black parents and guardians.
The Amazon Future Engineers program is providing Title I teachers access to a free CoderZ robotics course of their choice.
Amazon is extending the reach of its computer science education program to a total of more than 5,000 schools, more than doubling the number of participating institutions. Applications are now open for schools that wish to participate.
Robotics company Ozobot has launched a new program aimed at bringing robotics education to the home, as well as hybrid education environments. The Ozobot 1:1 Hybrid Program, as it’s called, was developed in conjunction with educators. The program is aimed at students in grades K–12.
Nearly two dozen organizations, including teachers, instructional coaches, researchers in higher education and experts from nonprofits and offices of education recently contributed to the creation of a digital toolkit for anti-racist instructional practices for teaching math in grades 6-8.
An esports league company has announced the kickoff of its fall tournament season. Generation Esports hosts competitions for middle school and high school.
How can I create a safe lab experience for my students? How will I have time to sanitize everything in my lab before and after each class? Do I have enough personal protective equipment (PPE) at my school? What is the best way to engage my students when they aren’t in class? How can I continue to make STEM activities fun and interactive?
School science supplier Carolina Biological has introduced a new line of products intended to help teachers deliver science instruction whether the students are in the classroom or learning from home. The Carolina Kits 3D Flex cover a year of high school biology or chemistry and include all of the digital and physical components for the lessons.
Adobe is providing its K–12 volume license customers with at-home access to its suite of creative tools collectively known as Creative Cloud. The deal allows schools to provide all students and staff with access to Creative Cloud apps at home through the rest of the year and into 2021.
In response to the pandemic, schools very rapidly deployed technologies for teaching, learning, and collaborating in an online or hybrid environment. They also developed the capacity of teachers and students to use all these tools. But now what should their plan be moving forward?