Contests Feature Over $120,000 in Prizes

The Computer Learning Foundation will award over $120,000 worth of technology products in eight separate contests taking place now through April. Prizes include Apple Macintosh computers, Cisco Micro Webservers and Microsoft software.

Devised to bring attention to the E-Rate, the Technology Planning Sweepstakes will recognize schools that prepare or update their technology plans during the 1997-98 school year. Three schools will be drawn at random each month, beginning December 31.

The Our Town Initiative, which encourages students to work with community members to design a Web site for their town, comprises one sweepstakes and two merit competitions. To qualify, submit a copy of your town Web site on a Zip or floppy disk by April 1, 1998. A total of 12 groups will receive hardware and software prizes for their schools.

Complete contest rules can be found at www.computerlearning.org or in Computer Learning, a free publication. Computer Learning Foundation, Palo Alto, CA, (415) 327-3347.

Write 217 on Inquiry Card

Featured

  • laptop screen displaying a typed essay, on a child

    McGraw Hill Acquires Essaypop Digital Learning Tool

    Education company McGraw Hill has announced the acquisition of Essaypop, a cloud-based writing tool that will enhance the former's portfolio of personalized learning capabilities.

  • glowing digital brain made of blue circuitry hovers above multiple stylized clouds of interconnected network nodes against a dark, futuristic background

    Report: 85% of Organizations Are Leveraging AI

    Eighty-five percent of organizations today are utilizing some form of AI, according to the latest State of AI in the Cloud 2025 report from Wiz. While AI's role in innovation and disruption continues to expand, security vulnerabilities and governance challenges remain pressing concerns.

  • The AI Show

    Register for Free to Attend the World's Greatest Show for All Things AI in EDU

    The AI Show @ ASU+GSV, held April 5–7, 2025, at the San Diego Convention Center, is a free event designed to help educators, students, and parents navigate AI's role in education. Featuring hands-on workshops, AI-powered networking, live demos from 125+ EdTech exhibitors, and keynote speakers like Colin Kaepernick and Stevie Van Zandt, the event offers practical insights into AI-driven teaching, learning, and career opportunities. Attendees will gain actionable strategies to integrate AI into classrooms while exploring innovations that promote equity, accessibility, and student success.

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.