Grants & Awards
NASEF Runs Non-Player Esports Challenge
- By Dian Schaffhauser
clubs have until May 29, Friday, to submit their entries to the NASEF
the Game Challenge."
This competition, being run by the North
America Scholastic Esports Federation,
asks club members to show off their skills that have nothing to do
with playing online video games, whether that's running events,
raising money, handling behind-the-scenes operations, creating fan
art or other activities. Prize bundles include $500 individual
scholarships and esports club grants, along with gift cards, a pizza
party, tech gear and recognition on the NASEF website and social
want to see students' passion for esports and their clubs come alive
this spring!," the official
"Use those creativity, curiosity, problem-solving and critical
thinking skills to take on one or more challenges." This
competition is intended not for players, necessarily, but for content
creators, strategists, entrepreneurs and organizers.
challenges roster includes:
it," for clubs or participants who want to share their photos
and videos of club activities;
going live," to show off live streaming skills;
to party," to show how to run a viewing party, whether
on-campus or virtually;
I grow up," to share an interview done with somebody in the
the game to life," to create digital fan art inspired by a
into character," to put together a cosplay costume;
come alive," to produce fine art fan art;
money moves," to host a fundraiser;
get hype," to create a club or team video;
peak performance," to submit a healthy gaming plan for the team
a bot," to create a Discord server and implement a bot in it;
the meta," to analyze a recent game patch and why it makes the
rock," to create an esports map using Minecraft; and
me in, coach!" to analyze game play with video-on-demand
must be an active member of an esports club that is part of NASEF.
Entries need to be submitted by 5 p.m. Pacific time, May 29, 2020.
details are on
the NASEF website.
Dian Schaffhauser is a former senior contributing editor for 1105 Media's education publications THE Journal, Campus Technology and Spaces4Learning.